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Archive for the category “Fighting Games”

Games I Played in a Really Short Amount of Time


For about 3 days in July, I played as many games, mainly on Xbox, that I possibly could, most of them for at least a few hours. It was really crazy, and even bigger than the previous Recent Games list I made also in July. I… forgot to post it though.

If you would like me to review any of these titles, just send a comment this way. I will see it.

Civilization Revolution (I played that more than anything in July, by far)
Megaman 10
Fez
DLC Quest
Total Miner: Forge
Baby Maker Xtreme
Castlevania: Harmony of Despair
Aegis Wing
Elder Scrolls IV: Oblivion
Game Type
Sonic 3*
Comix Zone*
Bonanza Bros*
Gotham City Impostors
[S] Dave: Accelerate
Street Fighter 3 Online
The Walking Dead: Episode 1
Ultimate Marvel vs. Capcom 3
Civilization V
Mercury Hg (for 360)
Ms. Splosion Man
Raskulls
Battlefield 3
World of Keflings (demo)
Magic the Gathering: Duel of the Planeswalkers 2013 (demo)
Darwina+ (demo)
NBA Jam: On Fire Edition (demo)
Batman: Arkham Asylum

*Part of Ultimate Genesis Collection

it was a crazy 3 days.

Super Smash Bros. 4 Roster Update


I updated my old post here: https://ncbblog.wordpress.com/2011/06/25/my-dream-super-smash-bros-4-roster-v2-0/

 

Check it out. It is pretty cool.

Homestuck Marching Band Show (UPDATE)


http://db.tt/eY4khrlE

This is a powerpoint that I have made for the concept of a Homestuck Marching Band Show! Share this with everyone! I will repost this as many times as I possibly can because this must become a reality!

I am basically reposting this.

Old Super Smash Bros. Brawl Ideas


I may have actually posted this before, but if I did, who cares.

I just went through my old Nintendo Mansion site and the Brawl topic to find every idea that people had for Brawl before it came out. Why am I posting it in here? I think all of them are my ideas except 2 😛

Ideas for stages, Characters, etc. from the Brawl topic on http://nintendocity.com/

Tom Nook Assist Trophy: When Tom appears, he can appear in any of 4 forms:

Regular: He throws slowly pieces of furniture at people.

Nook N Go: He throws Carpets, plant bags, and NESes. Sometimes he will throw a Pokeball or Assist Trophy that can’t damage.

Nookway: He throws Clothes and Grab bags, and sometimes Use items (Axe, Fishing Rod, ect.), all while using the slingshot.

Nookington’s: He appears, throws one piece of furniture, and disappears. Then, the stage is ravaged by falling furniture, leaving items everywhere. Ness/Fox’s shield protects them from it, but not regular.
***
For each character in SSBB, Adventure mode is different. For example, Mario goes through the stage of Toad town beating up Koopa Bros, then going through a 3D version of Level 1-4 of SMB, then fighting Miniboss Shadow Mario at Delfino Isle, and then going to the Park and fighting some character, and so on, until you fight the boss, which is a character too big or strong or unsuited to be a chraracter (Kammy and a giant Mecha-Koopa for Luigi).
But Ness’s would be going through each town in the order of Earthbound (not the part where you play as Jeff in Winters) and fighting the miniboss in the town like this:

Onett (On-eht): Fight the Punk Kids and Frank& Frankenstien III (the Robo Frank)
Twoson (Too-sun): Wight that robber guy and then the cult of guys who want the world to be blue.
Threed (Th-reed): (if you’ve played the game, you should know) Zombies and zombies and zombies!
Belch’s Lair: Master Belch & Cronies (mini puke dudes)
Desert Cavern: Mole guys and the Noose(^.^).
Fourside(For-Syd): ………I guess the Alien guy and some cranky ladies…
Moonside(U-Should-Know): …..YOU GET THE POINT!

Doing this gives the game much variety, and allows even more gaming characters to shine in SSBB. But, if, let’s say you played as Mario and then Bowser. Since they’re from the same series, they must have the same stages! Almost right. Bowser’s Adventure would instead be almostg backwards, going backwards through Mario’s stages with different enemy positsions and stuff, until their paths change course or something.
***
Giga Bowser: Is the same Giga Bowser as the Final Smash, but a bit weaker.
Kraid:….Maybe too big….
Regigigas: Might be small enough for regular, but is still a great Giant Melee Combatant
Ridley: Ditto.
Giant Mecha Koopa: I dunno…Just sounds…fun.
Petey Piranha: THAT is pure Chaos! ^v^
Mother Brain (Robo-legs form): Just play Super Metroid and you’ll see.
Goomba King/Goomboss: Not very good, but I’m running out of ideas!
And the grand Finale…
All Pikmin characters that would work as a SSB fighter but too big: In other words, the Gattling Grotto. 😛
***
Move: Can hover slightly
A: Punch
UA+SA+DA:Smash A Attacks
Jump-A: Shock attack (like Mewtwo’s)

B: Charge Psycho Boost (Unlike Mewtwo’s This goes around him)
DB: Charge Hyper Beam (Just as strong as regular
UB: Spins Counterclockwise upwards; anyone hit is warped around in a daze
SB: Spin kick

Final Smash: Clones self and then clones pick all opponents up, whirl them around, and throw them directly into the ground/air

Taunt: Changes forms

forms: Attack: Very powerful, not so defensive or fast.
Defense: Can take many hits, but isn’t good at physical attacks and its speed is poor.
Speed: Really fast, pretty good at physical attacks, Defensively poor.
Normal: All around good.
***
Shadow Mario/ Bowser Jr.

Everybody says that Bowser Jr. should be in Brawl, and for good reason. He has two forms, and has great attack variety.

Bowser Jr.

A- Punch
SA- Smash punch
UA-Smash punch
DA- Smash punch
Falling DA- Slashes with Brush
B- small flamethrower
SB- Pull out brush, now all A attacks are brush slashes
DB- Transform into Shadow Mario
UB w/o brush- Bowser’s UB
UB with brush- spins upward with brush

Taunt: Snickers and smiles evilly (a word?).

Shadow Mario

A- Punch
SA: Smash Punch
UA- Smash Punch
DA- Smash Punch
B- Muck Ball (like fireball but stronger and can deflect all attacks)
SB- Get out Brush
UB: Mario’s UB But with muck instead of coins.
DB: Change into Bowser Jr.

With Sword: All A attacks are now brush slashes

B- Retract Sword
SB- Muck Shield (Like Fox’s shield but stronger, protects from everything, and only protects the side that you did B with (Left SB or Right SB))

UB- Jumps into air and rapidly slashes air while going up
DB- Plant muck bomb; you can plant at least 3 at a time

Taunt- Eyes shine brightly and then die down to normal glow

Final Smash- Bowser Jr.- Giga Bowser is summoned; will randomly attack opponents
Shadow Mario- Summons Muck Piranha; eats opponents and spits them out; will also shoot Muck bombs at people

NOTE: All muck I talked about is brown yellow colored like the first levels of SMS.

***

Stage: Final Delfino- 4 floating boats and 2 large platforms above floating on lava in Mt. Delfino. On the way, some rocks will make boats flip over and drop all players on it to the lava. A boat will also go under a crack like thing on the wall and the person/people will be knocked into the lava if he or she doesn’t duck. After about 3 minutes and 30 seconds, the platforms will disappear and then the boats will be knocked off course, causing all players to fall into a hole that Bowser is in. A GIANT Bowser will jump out of the lava pool (like in the final SMS battle) and attack with huge flamethrowers and by throwing magma rocks. At about 4 minutes 50 seconds, A huge meteor of magma will hit Bowser and Bowser will turn into Blue muck (Shadow Mario-like) and evaporate. After 8 minutes, the platforms will come down and move away(all not on it when it speeds away will be KOed). You’ll fly out of the volcano and fly into the sky, and then the platforms will fly away without you and there will be a free-fall until the platforms come back, loaded with items (unless they’re off). You’ll be sent into he volcano again, but the boats don’t appear for a while. When you go into the sky a second time, Peach’s plane will fly above you and if you don’t crouch, you’ll get KOed. You’ll then be riding on Peach’s plane until the time that the platforms would have picked you up the first time. Everything will fall onto the platforms (even items) and the entire thing will repeat (like the first time, not the second, meaning no plane).
***
De-cloning the clones
Gannandorf- Let him be able to pull out his sword and use it like in the Debug Menu, and now the A moves are Ike-esque, and the B moves being a lot like Zabuza’s sword moves in Naruto: Clash of the Ninja.
Falco- I really don’t know, maybe a different Side-B and Down-B. Maybe a different B move instead of lasers.
Dr Mario- Change his Up-B and Side-B, nothing else. Especially the Forward Smash.
Pichu- Let him use Discharge, or those “cute” moves like charm or flatter to stun opponents. Though he needs to be faster and more powerful if he hurts himself attacking.
Young Link- Provided that they change Link’s moves to fit TP more, nothing. If not, no bow, and no bombs, since he isn’t supposed to have them in OoT.
Roy- While he’s different in a lot of ways, at least one move could be changed, right? I think probably his Down B and smash moves, for he doesn’t deserve to counter so easily.
***
Wario Ware Stage:

This stage is RANDOM. Random as in silly and as in the actual stage.

You will start off on the Professor of Brain Age or the Professor of Big Brain Academy. Prof. BA will do the animations he does in the DS game. If his glasses go up, anybody hit by it will be sent up into the blank (white blank) sky. If you’re on the BBA Professor, he will stand there and shake his stick sometimes. Random things will pop up in the background, but this doesn’t affect gameplay. sometimes, meteors of Warioware(original) cakes and crackers and strawberries will fly into the stage and knock players down or off the stage. At a random time between 2:02 and 3:06, you will be transported to a random land. Examples:

Andross Battle (two platforms and an Arwing from back wing; only the hands can hurt you)
Free-Falling with Meta Ridley down a shaft
Mirror Meta-Knight battle
Paper Mario Kammy Battle

All of these will transport you back to Professor [] when you defeat the enemy in the level (Andross’s Hands are the enemies in the Andross battle). These won’t, and they’ll last you about half a minute before warping you back.

Fountain of Dreams
Excitebike Arena
Sim City
Original Final Destination (SSB)
Inside Exploding Great Fox
Ness’s Nightmare Land (has an undefeatable boss)

These are just ones I thought. There are many more.

You’ll be transported back sooner or later, and when you do, both professors will be there. They will stay like that for the rest of the match, and you’ll be transported to a random place a maximum of 8 times (99:00 time limit wise).

EDIT: This was actually made as a stage, but with Wario Ware Microgames instead of Ninty cameos.
***
Vs. Majora

You can unlock this by defeating Majora in Adventure Mode.

You start off on the moon’s face, like this:

——-
O O
Y*
X* *Mouth and Nose.
——–

NOTE: These are all accessiable areas, you can’t Walk 3D.

The Moon will start to crash into the Earth, causing fire to burn player on bottom parts. The moon will get so far that it skims the top of Clock tower, causing rubble to shoot up. Right at the last second, the four giants (which you can jump on) will push the moon up, and you’ll fall off whatever you are on. You’ll land on the top of clock tower, where you fight for a while, until a giant comes and throws you up onto the moon and it starts over.

***

Brawlville

Smashville’s cousin town.

There’s a map of the town Brawlville. It’s separated into acres like in the original. You’ll end up in one of them randomly, and you’ll fight there. randomly, there will be furniture lying about and treasure to dig up if you’re standing on it (Down-B), unless a pitfall. sometimes, you’ll be in an acre with house. If there is, walking up to the door and pressing Side-B will let you enter it. you’ll either come back out the door or come out the door of another house (if there is one). Also sometimes a villager will walk into the area and walk around. if you hit him/her, the attack will just counter back to you (unless a projectile, in which it will just disappear).

SECRET if you hold L,R, and Z on the GCN controller, +, -, and B on the Wiimote/wiimote/nunchuck, or …….don’t know on the classic controller you’ll enter the acre select screen this works only on Vs. Mode non-Wi-Fi and has to be done with all human players.
***
Paula: An almost clone of Ness:
Changes:
B- PSI Ice-Charge attack; can crouch while charging.
SB- PSI Fire- Shoots an X/V-combo beam at players behind or ahead of them (depending on which side)
UB- PSI Teleport-Shoots upward.
DB- PSI Heal- Heals slowly, if hit, does double damage.

Final Smash- Pray- All PSI Attacks she knows shoot out from all directins possible, and her health decreases by 50%

She’s also faster but weaker.
***

Poo-
A-Punch
DA,
SA,
UA- Smash Punches

B- Charge PSI Starstorm (Comes from the top-left edge of the stage)
SB- Pull out Sword of Kings and another Sword (no name..)
DB- Charge boost upward (a vertical version of Luigi’s SB)
UB- Same as DB, but higher, faster, and weaker.

With Sword-
All A attacks are sword slashes
B- Charge Multi-Slash
SB- Boomerang the weaker sword; while it’s out SB is Triangle Slash
DB- Pull in Swords
UB- Marth’s UB

Final Smash- Turns into Gygias and Shoots giant lasers at all players, and you can move him

Final Smash With Swords- Lightning strikes on him and causes all (including Poo) who are hit by the lightning 200% damage, but until the match ends, Poo’s Sword are both 3X as powerful.

***
The Ice Climbers stage was really cool, but that fish gave me an idea for an idea for a Balloon Fighter stage. At first, you’re in the 8-bit first level (like all parts of the level) of Balloon Fighter, Ducks and all. They fly around, and each time you get hit, you gain 10% damage. The fish is also swiming on the bottom, and at rare times, lightning shoots out of the cloud and gives each player it hits 50 % damage. after a few minutes, you’ll warp to the level with the first bumper. It’ll the warp to the Balloon Flight mode level, with a few platforms, scrolling at a steady rate leftward (unlike The Melee Ice Climbers Stage). It will go on until it goes to a finishing point, then warps to a 3D mountain where a flood of the ducks will charge onscreen, the the mountain explodes, and you begin again at the first level.
***
Captain Olimar:
Size: Not normal Pikmin 2 size (20 MM), a bit smaller than Roy
Buttons:
A- Punch
UA-Charge jump punch
DA- Break Dance kick
SA-Charge Punch

No Piks- All the same as the As, except a little weaker but faster except:
UB-Mario style UB, but faster and weaker.
SB- Fox Style SB move but slower and weaker, but no blurs.

With:
B- Throw Pikmin (Wrong w/ SB)
UB- Dismiss one Pikmin (Wrong)
DB-Pluck Pikmn (20 Max) (Wrong w/B)
SB/C sticking- move Pikmin to each side of you (Wrong)

Taunt 1: Spins around and gives a thumbs up.
Taunt 2: Shoots out Ultra Spicy Spray (Max. 1 time a match)
Taunt 3: A suction beam from an onion offscreen sucks him up and drops him. it lasts only 1 second though, like normal taunts. This could be a mindgame taunt.

Final Smash: 100 Pikmin fall onto the screen and beat on all characters but Olimar. (Wrong, WHEW! Now that I think of it, this was one of the worst ideas!)

On all large stages (Hyrule Temple and both Pikmin stages, maybe more revealed later), Assist tropphies sometimes have 5 Pikmin in them. They will modify your B attaks to the above (unless all dissmissed, like Olimar), and will be according to your Player colour (with Olimar too)
P1- Red
P2- Blue
P3- Yellow
P4- Bulbmin
EDIT: This doesn’t work. I guess it’ll be the same as 4 Olimars.

Pikmin can be killed if hurt by 10% damage (you can’t actually tell ingame), and if dissmissed, they can attack other players automatically.

Louie- Changes from Olimar- Slower, Weaker, Pressing A 3 times rapidly lets him use a jetpack for a short time.
W/O Piks
DB- Small earthquake kind of thing, like DK but can’t do it rapidly.
UB- A dwevill Launches him upwards.

With:
(hold)B- Launches missle Pikmin

Taunt is same as Olimar for both.

Final Smash: Titan Dweevil comes up from beneath and you can control him by:
A: Poison attack
B: Fire Attack
DB: Stomps all feet on ground, mini-quake
UB: Water Pump attack
DA: Electric Attack

President: Changes from Olimar:

DA: uses ultra bitter spray of any nearby opponent (3 times a match max)
UA: Rapid Punch upwards (charge)
SA: Rapid Punch sideways (charge)

Pikmin: All are Purple or White, except for Assist Trophy ones. White, if Dismissed, will dig a Pokeball or Assist Trophy up.

Taunt: Throws coin into air and catches it with other hand without looking at either side

Final Smash: A barrage of 20 purples hits each opponent, then all pikmin on field (even yours) Jump off, but for the rest of the match, an onion will be flyng in place in the sky.

***

Pikmin Stage 1: When you enter, the place will be infested with Dwarf Bulborbs. They can be killed. Occasionally, a giant enemy will walk in, and attack. They can be killed.

enemies (And their percentage of coming in):
Red Bulborb 25%
Spotty Bulbear and children 25%
Gattling Grotto (?) (the dude that shoots missles at your Pikmin) 10%
Drigibug (bomb rock thrower) 15%
Bumbling Snitchbug (picks up random fighters) 15%
Cannon Beetle (from the 1st; only Pikmin tossed at the head spot can kill it) 5%
stampede of small creatures, then an Empress Bulblax (Shooting Forward) 5%

***

Pikmin Stage 2: the final boss fight of Pikmin 1 arena, an Emperor Bulblax is in the middle of the arena, hiding like it does in Pikmin 1. There are bomb rocks you can pick up on the tops of the arena that can kill it.

One enemy will appear late in the match.
Emperor Bulblax 94%
Cannon Beetle Larvae 4%
Dwarf red Bulborb 2%

If a Dwarf Red Bulborb appears in the match, you will unlock Creature Mode as a Vs. Mode scenario and as an event.

Scenario: You’ll pick a character, and then what creature it will be riding. If the creature is from the same franchise as the character, the monster will have a Final Smash. More info on that later.

Event: Pick a character and monster, then fight all creatures like on the All Star event matches form SSBM. At the end, you’ll fight a Weaville to unlock as a character.
***
Original Topic: http://smashboards.com/showthread.php?t=129430
http://img140.imageshack.us/img140/4…rpillargx0.png
http://img338.imageshack.us/img338/4…rpillarkr8.png
http://img523.imageshack.us/img523/7…rpillarmp2.png

This is the Spear Pillar, made by Commander Blitzkrieg from http://www.smashboards.com/ . At first, It’s normal, on top of a snowy Mountain, with some Pillars to jump on, and platforms. Then, a portal opens, and either Dialga or Palkia will attack using Roar of Time or Space Rift, respectively, then charging across the stage, until falling off the mountain. The good thing is, the both Palkia and Dialga will not hurt you unless when they’re attacking, meaning you can ride on them like a small Poke Floats float.
***
I just thought of a neat feature:

Create a costume. Not quite create a character but it gives you a sense of uniqueness when (if it’s in) playing online. It’s simple you make a costume for a particular character, dye their hair or change their facial features and/or expressions. You could give Link brown hair and Samus green hair as a tribute to their NES games. Or you could do something completely original like, dress Mario up as Santa, put ZSS in a nurses outfit give Pikachu shades and an afro, make Zelda wear a school girls outfit or make Yoshi black, put a crown on his head, give him purple shoes and sandal, and make his eyes darker with red pupils.

What do you think?
***
Area 52

This stage is a total remake of the two stages before Venom in Star Fox 64, complete with voiceover cutscenes. There are 4 Arwings (ROB, Teddy guy, Krystal, and Leon(English voice)). in side view flying in space, in single file. They’re flying, and then they go into hyperspace. The ships are now horizontally lined together, with the camera facing the engines. The ships are in an intense battle, blowing up one after another. Krystal’s ship blows up, and the Great Fox comes to fire at some of the ships. Then in the midst of the ships being torn apart, a missile hits the Great Fox and it explodes, along with all but one Arwing. it flies away, and now you have to hop onto the ships while the screen is scrolling forward (if you don’t, you’ll be pushed forward). Many get blown up, and some go into hyperspace. you just have to try not to be on the wrong ship at the wrong time. You’ll hop onto a giant custom SSBB ship at around 5 minutes, and fight there for the rest of the battle.
***
I thought of something cool. When I was obsessed about Sonic, I thought about this. What if, when you pair certain characters up on team battle (Roy & Marth, Wario & Waluigi) if they win, they do a special action (like the intros on Naruto: CoN 2). It’s cool to see how many special actions there are (like Samus and Capt. Falcon or Link and Young Link…No wait, The new Link isn’t the Hero of Time Link…(one of 4 Links))
***
Stage:

Warzone:

A random war outside the final battle between Overlord and whatever character fights him (Overlord is the one who controls Crazy Hand and turns the characters into trophies) on a Genosis-like place with a mountain in the background. You can see Mr. Purples and lots of Pikmin, Shyguys, and other minor allies/enemies. They occasionally come onto the battlefield and attack whoever they run into. After maybe 4 minutes, the war will increase in explosions and tons of rubble and bombs will explode onto the screen. after maybe 10, a winner will be chosen and you’ll have to scroll up the mountain and fight on the top for a while, and depending on the winner, ships will fly around and drop Mr. Purples (enemy fighting) that run down the mountain or Pikmin swarming up the mountain and jumping off. The mountain will collapse sometime and you’ll have to jump down on the rocks, then you’ll fight on the pile of rubble with huge bombs occasionally going onscreen.
***
STAGE:

Sheriff (like the old Nintendo arcade game)

There are 3 dimensions you can travel across via moving platforms.

—————
———————–
_____ (This one randomly tilts and spins around)
—- —— (you can travel with these)
— —- ——-
_____________________ Main Dimension

You see, you can travel with the two platforms through three areas. Oh, and to keep this at all Sherrif related, it has sheriff graphics, and at the sides of each area, there are Sheriff enemies. Oh, and there are some that are in the back that shoot through all 3 areas and can’t be defeated. The rest can, , but be warned, they can protect you from a side KO if you hit them.

CHARACTER: Sheriff

The character is pretty slow, and has weak variety in attacks if you don’t know how to use him.

A attacks: Smashes, and you can combo with them if you know how.

B: Shoot (rapid)
SB: Shoot (Charge)
DB: Duck shoot
UB: Spins upward with shoot dots surrounding him.

Taunt: Spins around

Final Smash: A really cool attack with awesome effects; Lightning shots shoot down and two bursts of green fire shoot upward. But Sheriff can’t move while the attack is going on.

Graphics: Paper, just like G&W. If swallowed by Kirby, Kirby becomes G&W Kirby with a hat and is white.

***

Pokemon Trainer from different generations and different final smashes:
Maybe, depending on the costume, he sends out a legendary to use!

1st- Nidoking/Nidoqueen combo (Ice climbers esque)
2nd: Not Sizcor, he should be alone. Celebi, maybe?
3rd: Deoxys
4th: Electivire, or if he gets in as a lone character, Magmortar, unless it’s in it, then Giratina.

And these are the Pokemon each costume has:

Red: revealed
Blue: Cindyquil, Bayleef, Feraligatr
(girl)Green: revealed
(girl)Yellow: Mudkip, Combusken, Sceptile
Black: a combination of the 3 4th gen ones
White: Mudkip, Combusken, Sceptile
(girl) Pink: Cindyquil, Bayleef, Feraligatr
(girl) Purple: a combination of the 3 4th gen ones
***
I hope there’s giant battles, with characters that are HUGE, and can be in it on about 5 custom stages, like:

The four giants
META-Ridley
The Petey from the trailer
Mecha-Bowser
Brain Age Professor
Andross’s two hands (HP)
The Hands (separate) (HP)

Oh, and maybe Petey, since he’s that big, can be shrunken after being beat into normal size!
***
Also all-new ideas:

Pokemon Trainers from every gen. is a yes. 2= Chikorita/Quilava/Feraligatr, 3= Treeko/Swampert/Blaziken, 4= Chimchar/Prinplup/Torrterra, 5= Tepig/Servine/Samurott. Win.

Yeah if they do more final smash transformations this game, I would defi…nitely want Fire Mario. Not just fire suit but like flames entirely covering his body, like the final sprite set in this sheet: http://www.mfgg.net/index.php?act=re…03&c=1&id=5059 . Also I would love each of the Pokemon Trainers to get a transformation final smash into one legendary: 1= Mewtwo (except not sucky like in Melee) 2=Raikou 3=Deoxys 4= hmm… Giratina? 5= Victini, Landorous, or Genesect.

Get Ready To Brawl!


4 years and counting!

This was definitely the best pre-release Brawl fanart. Ever. This guy’s sprite work is orgasmic, I have to say. The best art for one of the best games of all time makes for the best thing to celebrate Brawl’s anniversary.

Homestuck Marching Show


http://db.tt/eY4khrlE

This is a powerpoint that I have made for the concept of a Homestuck Marching Band Show! Share this with everyone! I will repost this as many times as I possibly can because this must become a reality!

The Rapture Part 2!


REPENT YE SINNERS AND PREPARE

REPENT

Also starring the ghost of Alec Guiness.

My Dream Super Smash Bros. 4 Roster V2.0 (UPDATED 6-27) (UPDATED 7-1-12)


Thedude3445′s Dream SSB4 Roster V2.0
* Unlockable
+New Character
Plus their movesets and final smashes, well for most characters. I’m partial to transformations for final smashes, albeit non-invincible ones. I would really like to see a mode where you can permenantly play as each of the transformations in a battle, so it could be like Giga Bowser vs. Super Sonic vs. Fierce Diety Link.
All villains are unlockable because that would be awesome; unlocking a character after you defeat them in an epic boss battle.
68 characters, 33 newcomers, 35 returning. 4 transformation characters also. Originally 69 characters with 37 newcomers and 32 returning.
(this is actually slightly less than I was shooting for; 75 characters. But around there is fine. Remember that the iDensity Discs that the Wii U uses are 25GB, and that’s only single-layered; Brawl did double layer on the Wii discs, so SSB4 could do that on here too if it wants.)
Outline:

  • a. Mario series-
  • 2. Mario
  • 3. Luigi
  • 4. Peach
  • 5. Bowser
  • 6. Geno (new)
  • 7. Paper Mario (new)
  • 8. Bowser Jr./Shadow Mario(new)
  • 9. DK Series
  • a. Donkey Kong
  • 10. Diddy Kong
  • 11. K. Rool(new)
  • Wario/Yoshi Series
  • 12. Yoshi
  • 13. Wario
  • 14. Waluigi
  • a. Zelda Series
  • 15. Link
  • 16. Zelda/Shiek
  • 17. Gannondorf
  • 18. Imp Midna & Wolf Link/Twilight Princess Midna(new)
  • 19. The villain from Skyward Sword(new)
  • a. Metroid Series
  • 20. Samus/Zero Suit Samus
  • 21. Ridley(new)
  • a. F-Zero Series
  • 22. Captain Falcon
  • 23. Black Shadow(new)
  • 24. Rick(new)
  • Kirby Series
  • 25. Kirby
  • 26. Meta-Knight
  • 27. Dedede
  • 28. Waddle Dee(new)
  • Star Fox Series
  • 29. Fox
  • 30. Falco
  • 31. Krystal(new)
  • 32. Wolf
  • Pokemon Series
  • 33. Pikachu
  • 34. Jigglypuff
  • 35. Plusle & Minun(new)
  • 36. Lucario(new)
  • 37. Mewtwo
  • 38. Zoark(new)
  • Fire Emblem Series
  • 39. Marth
  • 40. Ike
  • 41. Black Knight(new)
  • 42. Lyn(new)
  • 43. Eliwood(new)
  • 44. Hector(new)
  • Earthbound Series
  • 45. Ness
  • 46. Lucas
  • 47. ??? 3rd character (new)
  • Retro Series
  • 48. Balloon Fighter(new)
  • 49. Mach Rider(new)
  • 50. Pit
  • 51. Ice Climbers
  • 52. R.O.B.
  • 53. Little Mac(new)
  • 54. Mr. G&W
  • 55. Sukapon(new)
  • 56. Takamaru(new)
  • Modern Series
  • 57. Olimar
  • 58. Louie(new)
  • 59. Mii(new)
  • 60. Isaac(new)
  • 61. Battalion Soldiers(new)
  • 3rd Party
  • 62. Snake
  • 63. Sonic
  • 64. Travis Touchdown(new)
  • 65. Maxwell(new)
  • 66. Rocket(new)
  • 67. ??? Capcom Character(new)
  • 68. ??? Namco Character (New)

Mario Series—-
Mario– Duh.
His moveset is the exact same as in Brawl.
Final Smash- transforming into full-on Fire Mario. Like the final sprites in this sprite sheet: http://www.mfgg.net/index.php?act=resdb&param=03&c=1&id=5059 .
Luigi*- Duh. Unlockable because Luigi’s always an unlockable for some reason.
Luigi’s moveset is the same, except his down-B is the vacuum, which pulls enemies into his range and immobilizes them so he can pummel them.
Same Final smash… whatever it was….
Peach– She gets in once again.
Her moveset should be close to the same. I would like to see a Super Princess Peach move, using all of her “emotion powers”, but it’s not necessary.
Final Smash- Shadow Queen dangit! This would be completely amazing and completely fitting!
Bowser*- Why should we be able to play as a major villain from the start anyway?
Moeveset should be the same.
Final Smash- Giga Bowser.
+Geno*- He was one of the most-requested fighters for Brawl, and he will most likely be this time around as well. Geno would probably only be in if Sqeenix got some reps, though, IMO.
Moveset:
The smash moves would be short arm cannon punches, like Olimar’s short Pikmin throws compared to his Side B throw.
Up B- ???
B- Arm cannon. The hand will shoot out and then come straight back like a boomerang. Can charge it to make the attack’s length longer. It’s really fast, like 2 seconds, but Geno can’t jump while his arm is loose.
Side B- ???
Down B- ???
Final Smash: Turns everyone into the scarecrows that were status effects from SMRPG for 10-15 seconds. They have no recoil but they also can’t move and take double damage, so he can deal massive damage (by hitting their weak points for it).

+Paper Mario*- He is different enough from regular Mario to be his own character.
His smash moves would be hammer swings.
Up B- Folds into a paper airplane to glide. It’s really hard to control but it’s very effective. Does damage when it hits someone, and he can unfold himself when B is pressed again.
B- Hammer throw
Side B- He twists himself up and then does a spin dash attack.
Down B- Does the ground pound from the original.
No idea about the final smash o.o
+Bowser Jr./Shadow Mario*- He’s appeared in every main Mario game since Sunshine, and nearly every spinoff, so he should definitely be in the next Smash.
As Bowser Jr.
A smashes are mostly the same as Bowser’s, but weaker of course. Some of his smashes use the paintbrush.
Up B- The shell spin like Bowser’s Up B.
B- Fireball. It flies straight, like Bowser’s fireballs in the original Super Mario Bros. Charge the move to create a longer fireball.
Side B- He slashes, like Bowser’s Side B, but he slashes several times in quick succession, but with less damage per slash.
Down B- transform into Shadow Mario.
As Shadow Mario
A Smashes are Mario’s, but with a paintbrush that makes his range longer.
Up B- Mario’s, but with the paintbrush.
B- Muck fireball: bounces like Mario’s, and when it hits the ground, it causes the ground to be slippery like ice.
Side B- A charge paintbrush slash. The longer the charge, the more times he slashes.
Down B- transform into Bowser Jr.
Final Smash- He summons an Airship that hovers above the stage that will shoot cannonballs. Koopatrolls and other enemies will jump down and attack.
Donkey Kong Series—–
DK- duh.
Same Moveset once again,
Final Smash- Giga Donkey Kong; DK needs a Giga form too D=
Diddy– duh.
Same moveset, same final smash.
+K. Rool*- One of the biggest requests for Brawl once again, and also one of the best villains in Nintendo.
Smash moves will vary using moves from all 3 of his forms: K. Rool, Captain K. Rool, and K. Roolenstein.
Up B- Belly flop/jump.
B- Fires that giant gun.
Side B- boxing glove uppercut.
Down B- Summons a Kremling to attack for 3-4 seconds.
no idea about his final smash o.o
Yoshi/Wario Series—–
Yoshi– duh. Same moveset and final smash, but not invincible.
Wario*- duh. Same moveset and Final Smash, but not invincible.
+Waluigi*- The best joke character ever.
A smashes are like the other Plumbers’, but he also has his tennis racket to use.
Up B- jump/flail. Even sillier than Luigi’s.
B- Charges forward, chomping his teeth in hopes of biting other players. You can charge this move so that he can run longer…. And bite harder I guess?
Side B- Does the rocket that Luigi does, but in a much sillier fashion.
Down B- Claps his hands together. It creates a really small shockwave that deals damage, but foes can also get caught in the clap and get flattened like a cartoon character. It immobilizes the enemy for quite a few seconds.
Final Smash How about Super Waluigi, like Wario’s? But really terrible; he’s so fast he’s almost impossible to control. He also wears and outfit reminiscent of the Village People policeman; the totally gay one. 😛
Zelda Series——
Link– Skyward Sword Style.
Same moveset, Final Smash: Fierce Diety Link FTW!
Zelda/Shiek*- Same everything.
But what about having to unlock Shiek? That would be interesting. Otherwise Zelda’s Down B wouldn’t do anything.
Gannondorf*- Severely de-cloned.
He can pull out his sword for some A smashes.
Up B- He crouches and then jumps up, lookin’ all evil and such. The crouch can charge for a higher jump/stronger attack. If he hits an enemy it does heavy electric damage.
B- Warlock punch, but he slashes with his sword instead of punching. Still does fire damage.
Side B- Same move.
Down B- stomps. It creates a large shockwave of purple fire.
Another potential Down B- He kicks the ground and a ball of white energy, like the one from his final boss fight in Ocarina of Time, comes up and he shoots it forward. Players can counter it back at him to do double damage, but it’s hard to do.
Final Smash- Ganon as a transformation, not an attack like in Brawl.
+Imp Minda-Wolf Link/Twilight Princess Midna*- One of the most popular Zelda characters in a long, long, time. Just go to Deviantart and you’ll see. She’s even the Trope Image for video game Dark Horse Ensembles on TVTropes.
As an Imp/Wolf
A smashes are all Wolf Link attacks.
Up B- Midna’s arm hand thing reaches upwards. If it grabs a Smasher, it acts just like a regular grapple attack (aka Z).
B- Midna’s arm hand thing punches really hard.
Side B- ???
Down B- Transforms into Twilight Princess Midna.
As Twilight Princess Midna
Her A smashes are a lot like Zelda’s, but more combat-y and less magic-y.
Up B- ???
B- ???
Side B- ???
Down B- Transforms into Imp Midna/Wolf Link.
Final Smash: transform into that giant battle spider thing!
+The villain from Skyward Sword*
I can already tell that he’s going to be a character worth remembering for years to come. Probably.

(Retrospective: Still haven’t played Skyward Sword so I can’t judge this)
Metroid Series——-
Samus/ZSS– Same everything.
+Ridley*- He is NOT too large; he can be resized. He’s only about twice as large as Samus in the original Metroid and in the Melee opening cutscene; that’s almost small enough. He’s still the largest character by far, however, and also pretty slow.
Can jump 4 times before needing to use Up B.
A Smash- Lots of Claw slashes. With his Side Smash, he chomps at foes.
Up B- flaps his wings really fast. He doesn’t really get much vertical motion with this attack, but if you time it right he can start gliding.
B- ~He whips his tail back and forth~ Will continue to do it as long as you hold B.
Side B- That fly-spin thing that he does as a boss in Brawl. It’s basically Meta-Knight’s without the tornado or sword. If he comes in contact with someone, he will grab the person, stop, and throw them on the ground.
Down B- Sort of like Dedede’s Down B jump, except shorter and more attack-based.
Final Smash- Meta Ridley? Robo-Ridley? That Ridley from Metroid Fusion? Any of them would work.
This list was predictable because Metroid has so few characters lol.

F-Zero Series——-

Captain Falcon*- of course. Back and better than ever.
Same moveset. Buff the Falcon Punch though! It was severely lacking in power in Brawl!
Final Smash: Doing a version of the Falcon Punch from the anime (www.youtube.com/watch?v=FFtw7qW7Vcw); he punches his target, pausing the action, but then it goes back to the gameplay and a giant beam of energy shoots out above and below him (like how the galaxy is exploding in the anime), damaging anyone above/below him.
+Black Shadow*- Because he is the best villain in F-Zero. Suck it Zoda! Also suck it weird villain guy from GX. You sucked too. The only thing that sucks about Black Shadow is his generic name.
He takes some of Gannondorf’s spot as the slow Captain Falcon, though still not a clone. Because clones suck just as much as Zoda and weird villain guy from GX.
A smashes are a lot like Captain Falcon, but more punches and less kicks.
Up B- Same as Falcon’s/Gannondorf’s old one.
B- Falcon Punch, but he punches downward at an angle.
Side B- Headbutt. I was also listening to Tavros’s theme dESPERADO ROCKET CHAIRS, from the Homestuck album Alternia when I thought of this. Black Shadow has those cool horns, so he should use them in a constructive manner. 😛
Down B- What about doing that “power-up” move that everyone in Dragon Ball Z does? They just shout and this aura explodes around them. That would be pretty cool. Of course he could also do Gannondorf’s original Down B, which is a stomp with a fiery shockwave.
Final Smash: The opposite of the ultimate Falcon Punch; he jumps at the target, grabs them, punches them in the stomach (provided they have one), and throws them down at high speed, almost always resulting in a KO if they’re over an edge.
+Rick (???)*- Since there haven’t been any F-Zero games since F-Zero Climax for the GBA, we have no way of knowing if the anime was actually canon or not. I’m assuming it is, and that Rick would be a lot like Captain Falcon, but less fire attacks and more guns.
A Smashes would be punches and hitting people with the butt of his (laser) gun.
Up B- Captain Falcon’s Side B, but with a jump instead of a dash.
B- Shooting his (laser) gun. Can charge for a bigger (laser) blast.
Side B- Captain Falcon’s Side Smash, where he kicks several times and moves, except with a longer movement and more powerful.
Down B- Captain Falcon’s, but no fire and he also shoots his gun forward while sliding.
Final Smash- Captain Falcon armor begins flying around and attaching to him (if it hits someone else it does like 3-5% damage). Once it’s done, he looks like the next-gen Captain Falcon (if people could be upgraded), and then he does a giant Falcon Punch to the ground and flames shoot straight up. It would be like the Pokeball attack Entei from Melee does, but much more powerful and shorter.
Kirby Series——-
Kirby– Same moveset.
Final Smash: Turns into the Galactic Knight guy from Kirby Super Star Ultra. Completely awesome.
Meta-Knight– Same everything. Nerf him please though.
Dedede*- same everything. Now unlockable because he is a villain.
+Waddle Dee*?- He’s the 4th player in the upcoming Kirby Wii. If it proves popular enough, maybe he’ll get in. If not, then Gooey will probably get in instead. Unlockable because you would have to beat his final smash form in the story to unlock him.
A attacks are much like Kirby’s except he also has a fan that he can use.
Up B- Waddle Dee tries to fly as hard as he can, but fails. It still gets some height though. Then he gets his parasol out and floats down.
B- Suddenly gets Waddle Doo powers and shoots a laser. Can Charge for power, of course.
Side B- Uses the parasol as a drill as he tunnels forward. It’s a lot like Meta- Knight’s Side B but way less movement.
Down B-Megaton punch!!!!111 When he hits the ground, he hurts his hand really bad and has some recoil damage and is also vulnerable for 1-2 seconds. But it’s actually really powerful.
Final Smash- Gets possessed by the Dark Matter and can do awesome attacks as the Dark Matter King. I think this has some basis in the Kirby series, but I really can’t remember as it has been so long since I’ve played one.
Star Fox Series——-
Fox– Same Moveset, but Final Smash- Turns into James McFreakingCloud. In addition to a huge long scarf that is like a cape and awesome shades, he dual-wields guns and is much more powerful/faster. This can either be his father or the F-Zero one. I don’t really care. 😛
Falco*-Because he was the original clone. …Besides Luigi.
Same movest, but Final Smash- Hops in an Arwing and gets to blast at foes from offscreen, sort of like Snake’s Final Smash in Brawl. Except with lasers and no obscuring the screen.
+Krystal*- Also one of the most-requested Smashers not to get in.
A Smashes would primarily use her staff.
Up B- Just a normal third jump with her staff that can be used for tethering.
B- Shoots gun. She can’t do it in rapid succession, so it’s like Wolf’s gun.
Side B- A really fierce staff slash. She also jumps before slashing.
Down B- A crystal forms around her and immobilizes her. But she’s nearly impenetrable (takes 75% less damage and no recoil), and the crystal explodes after the attack is done (4-5 seconds I guess, however long Jigglypuff’s sleep attack is). You can also manually end the attack after 2 seconds to catch nearby opponents off-guard.
Final Smash- Gets on her pterodactyl and soars around at insane speeds, like Lyn’s Assist Trophy attack from Brawl, except controllable.
Wolf*- Same moveset and same final smash. Of course the Landmaster is nerfed so it can be less completely overpowering.
Pokémon Series——–
Pikachu– Same moveset. Final Smash would definitely have to be evolving into Raichu.
Jigglypuff*- Same everything.
+Plusle & Minun*- They were scrapped Brawl characters, so I would assume that they will probably get in this time around. Minun acts as the CPU to Plusle, the PC, like with the Ice Climbers, so all moves are supposed to have both combined.
Their A attacks are just like Pikachu’s.
Up B- Minun throws Plusle up like a rocket (fastball special!), doing electric damage to all hit.
B- Pikachu’s Electric attack, but they shoot lightning at opposite sides and anyone who touches them during this attack will get shocked.
Side B- They clap hands and do a spinning attack that’s like an electric top.
Down B- Both will do separate thunders at once. For once it’s good to have them separate.
Pikachu’s from Brawl except somewhat different; like 2 sparks flying around, orbiting each other as they smack into opponents.
I thought it would be pretty awesome story-wise to have all 3 of the psychic Pokémon, aka the 3 that have been shown to be able to talk in the anime, be in the game and then eventually end up duking it out in a 3-way fight. All 3 have similar movesets but their play styles are crazy different.
Lucario*- Pretty much the same.
Mewtwo*- Finally back in, but modified so he could suck less.
His moveset would be pretty similar to his previous one. Differences:
B- He will charge up two different shadow balls and then you can launch both of them separately or at the same time.
Side B- I actually don’t remember what his Side B is, but it could be changed to a psychic punch kind of attack maybe?
Down B- He will psychically pick up a nearby item/person in front of him. You can move it around with the control stick and bash it into people or fling it into a character or into a pit. The latter is better for picking up other smashers. But this psychic control only lasts a few seconds, shorter if you have a character that’s struggling, so you have to act quickly! It also does minimal damage by itself; only 2 or 3%.

Final Smash- Tons of random objects, including items, rocks, enemies, and some hidden joke stuff, will fly from offscreen to a big pyscic pile right above him and then form a circle and spin around, going faster and faster, until suddenly zooming around the stage at insane speeds, knocking into other smashers. Very hard to dodge.
+Zorark*- automatic shoe-in. Illusion ability. Seriously. His moves are very tricky and can do some extreme mindgames, though he himself isn’t very strong.
A smashes would be like Lucario’s, but he can change into the other players and perform their smashes if he charges the smash long enough. That means he could do both Ness’s bat and Mario’s fire punch in the same battle. He is basically Shang Tsung except only with the abilities of the other 3 combatants.
Up B- Just like Shiek’s Up B ninja poof, except when he’s invisible, there will be an illusion of him standing at a random spot near where he poofed.
B- Shadow Ball, except he can throw it in any 4 directions, and two shadow balls will launch; one real, and one illusion ball that goes the opposite direction. Not as strong as the other two’s Shadow Balls of course.
Side B- he creates a copy of himself (up to 2 copies can be on the field at the same time) that will repeat the last 2-3 seconds of action that the real Zoark did. He can’t do any damage, but there’s almost no animation for the copy creation, so it will be hard for other players to discern who the real one is for a couple seconds.
Down B- Counter. If he counters an attack, he’ll summon 2 illusion clones of himself to punch the attacker from different directions (then fade away immediately).
Final Smash would be switching all of the opponents’ characters for 10-15 seconds. So if you had Zoark, Luigi, Mach Rider, and Marth, then Luigi could become Marth, and both Mach Rider and Marth could become Luigi, in a completely random fashion. The problem would be one-on-one matches. I guess that the opponent would just become another Zoark.

Fire Emblem Series——
Marth*- Same everything.
Ike*- Now in Vanguard Class from Radiant Dawn. Complete with the ear ring. He’s also a lot faster now since he’s much stronger and can actually hold his sword. His moves are the exact same, though.
+Black Knight*- The main villain of the Tellius series is also an extremely sympathetic character with tons of fans; he’s the most prominent Fire Emblem villain out of the whole series; how many non-Fire Emblem fans actually know who Nergal or Ashnard are? Also one of the most-requested characters to get into Brawl that didn’t. He’s the slowest character by far, but his defenses are amazing and he is really powerful.
A moves are generic sword swinging and slicing and slashing. His side smash is a smaller version of his B.
Up B- he uses his sword as a springboard to jump really high. Then the sword transports back into his hands, of course.
B- He slashes the ground and a beam shoots out in front of him, just like his regular ranged move.
Side B- He throws his sword in one direction. It goes to a certain point and then just spins in mid-air, so then he does this really fast dash and catches it. It’s like a horizontal Aether.
Down B- Black Knight stabs the ground, planting all nearby opponents into the ground, like DK’s Side B does.
Final Smash- He stabs the ground with his sword, and then his armor bursts apart (with Ashera in the background like with Palutena in Pit’s final smash) so he is completely exposed, and his armor re-forms into a sword. He’s just as powerful, but now he’s much faster and his sword is even longer. But his defenses are also really low so idiots can easily get him killed. This could also be a permanent transformation like Samus/ZSS, maybe? It’s the same moveset so it wouldn’t be that hard to do…
+Lyn– Seriously, she’s the best female lord in Fire Emblem, and part of the most popular game in the series. She was even an assist trophy! She will surely get in this. She has the speed of Shiek, but is a sword/bow user.
A smashes are generic sword moves.
Up B- Marth’s Up B.
B- Shoots a bow. She’s the fastest bow user in the game, but her bows are the weakest, and will automatically release after being charged for just a couple seconds.
Side B- Her attack animation in her second class, where she disappears like a ninja and then does 3 slashes, then disappears and returns to her normal spot. Like a boomerang version of Shiek/Zoark’s Up B.
Down B- Counter. She kicks the attacker. Doesn’t send them flying, but that way she can deliver more blows to them herself.
Final Smash- Does her Brawl assist trophy move, except much more powerful.
+Eliwood*- Yeah he is a lot like Roy, except older, considering he’s Roy’s dad. But the main difference between them is that Eliwood is on a horse (not backwards). Not that big.
A attacks are horse stomps and awesome slashes. His side smash is a horse kick for sure.
Up B- The horse bucks Eliwood up and then disappears. If Eliwood hits land, then the horse will return almost instantly. If somebody hits Eliwood before he touches the ground, then Eliwood will take more damage than normal.
B-How about Roy’s flame slash? That’d be cool.
Side B- ???
Down B- ???
Final Smash- His FE 7 critical.
+Hector*- If you have two of them, then you have to complete the FE 7 trio. Actually, Eliwood was my third pick, because Hector is the only axe lord and would be much cooler than Eliwood anyway. He’s slow, probably as slow as Gannondorf, but extremely powerful.
A attacks are generic sword slashes…. Except he has an axe.
Up B- Targeted axe-throw; it will hit anyone near him. He also doesn’t fall while his axe isn’t in his hands, but it’s not good as a recovery move.
B-Hand Axe throw. Extremely fast and powerful, but Hector can’t move while he doesn’t have his axe.
Side B- Does a Spin, and then when it’s over he slams the ground.
Down B- Slams the ground, which makes him jump up like Zero Suit Samus’s Down B. This is his recovery move, as he can do it on thin air as well. It will stun opponents too close to it.
Final Smash- Does a critical Hand Axe throw.
I really like this Fire Emblem roster, but I do know that Michiah from Radiant Dawn has a very good chance to get in, and then by extension so does Sothe. But I feel that FE 7 is much more important than any of the other games, and does indeed deserve 3 reps.
Earthbound Series——-
Ness*- Same
Lucas*-Same?

+Who could be the third Earthbound character? Claus could but there are definitely enough sword users in this roster already. There’s also Pokey in Earthbound form, and Paula, though she would likely just be a clone of Ness. Poo would be good, but is also a sword user. Jeff… Nah. There’s more than enough characters in all 3 games to get somebody good and diverse. Flint, anybody?
Retro——-
+Balloon Fighter-A scrapped Melee character. Obscure by all means, but I still think he would be an amazing smasher. He can infinitely jump, controlling just like he does in Balloon Fight, but his balloons can also be popped so he can’t even fly at all.
A smashes- Side would be a two handed push that could, well, push enemies, down smash would be a kick from him doing the splits (as far as he can before dying at least :P). Up smash would be him throwing himself in the air and floating for a second.
Up B- ???
B- He uses a slingshot. Charge, duh.
Side B- He throws out a green balloon in front of him. It can be used as a shield and it also acts like a bumper to enemy players.
Down B- His balloons jet up into the air with all of the force that they can. Also really fast. He can charge the move up to be more powerful. If he doesn’t have 2 balloons, he will have to use Up B to pump new ones up.
Final Smash: turns into a buff anime guy (the size of Ike) with 3 (!!!) balloons and insane power. This would be a hilarious transformation very fitting of any Smash game.

+Mach Rider*- Out of any old Nintendo title that could be rebooted, I firmly believe that Mach Rider is the best choice. So putting him in Smash like they did with Pit would be a great choice (retrospective: Kid Icarus Uprising was awesome no matter what you say). His game is set in this post apocalyptic world so you know he’s gotta have an awesome arsenal. In my imagination, his main weapon is a gun (probably a concussion gun because Nintendo hates bullets :P) that can split in half to form two swords. It’s Sort of like Terezi’s not-cane. When he splits his gun in half, it takes a few frames, but he’s very versatile. He’s also pretty slow due to a lot of armor (in this reboot version).
A smashes are a mixture of punches and sword slices.
Up B- Extra jump. Flames glow on the back of his suit, so it’s sort of a jetpack? It only lasts for a few seconds though.
B- Gun blasts. Either Fox-like (push rapidly) or a charge. IDK.
Side B- He gets on his bike. It’s much cooler than Wario’s, because it has a gun that you can shoot with by pressing A.
Down B- Counter. When he counters, he grapples the character and then lets them go as he slices them up.
Final Smash- ???
Pit– Same everything, except replace that crappy Side B move with an awesome gun from Kid Icarus: Uprising. Seriously. Some staff or claw action would be good too, maybe as A Smashes.
Ice Climbers– Exact. Same. Everything. They are a character that doesn’t really need any modifying from game to game.
ROB*- Same. The final smash could be less idiotic this time, but I have no clue what it could be changed to.
+Little Mac– Pretty much the perfect fighter. Duh.
A Smashes are lots of punches, duh. He barely even uses his feet, since he’s a boxer. Yes I stole that idea from Balrog.
Up B- Shoryuken!!! Sorta.
B- Punch. The longer you charge it, the more punches you can do, up to like 5.
Side B- Does a roll. Easy to dodge others with, and to get across the stage fast.
Down B- ???
Final Smash is Giga Mac. ‘Nuff Said.
Mr. Game and Watch*- The same. The Octopus could be changed I guess but other than his final smash he is fine.
Next two don’t have movesets yet because I have almost no clue about their games:
+Sukapon*- Joy Mech Fight was one of Nintendo’s first fighters and was a whole lot like Smash Bros. He is basically the daddy of the series!
+Takamaru*-The best Samurai ever; comes with a Panda alternate costume (Show Me Your News inside joke)
Modern——
Olimar– Same everything.
+Louie*- He’d be basically the Luigi-fied version of Olimar, with slightly different attacks and a different control method.

A attacks- pretty much the same as Olimar. For his side smash, he throws the Pikmin a lot longer than Olimar.
All of his B moves are mostly the same except for:
Side B- He can charge the throw and aim how high or low he throws each Pikmin.
Down B- He dismisses all of his Pikmin. They just stand there until an enemy gets near, or until Louie comes in contact with them again.
Final Smash-Gets on the Titan Dweevil and controls it. Because he is evil and we all know it…. O_O
+Mii– Duh. With the 3DS version focusing on RPG elements, the Mii will definitely be in and will have a customizable moveset. No matter how stupid of an idea it would be.
+Isaac*- Except in his Dark Dawn form, which means 40 years old and extremely awesome.
Moveset- ??? I haven’t played enough of Golden Sun to know exactly what moves he could have.
+Batallion Soldiers*- From Batallion Wars; a group of 4 short guys, each in the foot classes of the game; soldier, mech, flamethrower, and bazooka. You play as a cursor that commands them around with the attacks. Like a cross between Olimar and Ice Climbers. This would take full advantage of the touchscreen capabilities of both the Wii U and 3DS, something that the rest of the game is likely not to do.
A selects a character (and holding A then dragging can select multiple characters). You command them with the B moves:
Up B tells them to Attack. They’ll attack a selected enemy or just generally attack a nearby enemy.
B tells them to travel to a certain location that you selected. Otherwise it’s just “roam”.
Side B tells them to halt and defend in the direction that you press B with.
Down B tells them to… ???

But because you can control each of the units separately, you could be invincible if you are fast enough and smart enough. The enemies can’t see who you’re selecting on the touchscreen, so you can be really sneaky about it too.
3rd Party (no movesets yet)——
Snake*- Same? I would like to see Old Snake in here somehow, though probably just as an alt. costume I guess.
Sonic*- Same moveset, but Change Super Sonic into something that’s actually beatable or at least dodgeable, please. That thing was annoying and probably the reason final smashes were banned from tournaments (if they were more balanced I am sure that some tournaments would have allowed them)
+Travis Touchdown*- Complete epic win, that’s all.
+Maxwell*- From Scribblenauts. The series is hugely popular and he fits right in with the Nintendo cast. An infinite amount of possible moves.
+Rocket*- AKA the Blue Slime from Dragon Quest. The mascot of the series. With Nintendo’s huge partnership with Squeenix to make this series, this seems pretty obvious.
+Someone Capcom– Either Megaman, Zero, Ryu or Leon Kennedy. Pick one, because they’re all awesome. I’m hoping for Ryu personally.

+A Namco Character– Nacmo is helping Sora with the development of this game. There will be a Namco character in here somewhere, whether it be Klonoa, Pac-Man, or a character from Soul Calibur.
Removed——

Roy– With Eliwood being in, Roy becomes completely useless. He wasn’t all that popular anyway.

Toon Link– Unncecessary clone.
Extra——
Pokemon Trainer. I think he should skip out on the regular roster, but then come back as DLC. But not just him, but 5; 1 for each generation.

1= Squirtle/Ivysaur/Charizard,

2= Chikorita/Quilava/Feraligatr,

3= Treeko/Marshstomp/Blaziken,

4= Chimchar/Prinplup/Torrterra,

5= Tepig/Servine/Samurott.

I would also love each of the Pokemon Trainers to get a transformation type final smash where they turn into legendaries from each respective generation: 1= The three birds (except not sucky like in Melee) 2=The three dogs 3=The Regis 4= The three spirit… things 5= The 3 legendary… I don’t know what they are but it’s Cobalion and the gang.
+Metagross*- YES. HELL FREAKING YES. Final Smash is meteor mash and you know it.
… Not really 😛
Peppy– Surely a great WTF character, but only if SF643D sells well (retrospective: it sold pretty well). Which it will duh FS- hops in the Blue Marine (This is a WTF character ), still onscreen, and can shoot at people around the stage.

—————————–

There. Version 2 of the list is pretty complete. I find it much better than the original actually. Not many character changes, and no additions, but it’s still extremely solid, in my opinion. Any critiques or comments would be highly appreciated, including suggestions for more characters. Helping out with those ??? moves would be nice too. Assist Trophies, Pokeball Pokémon, and Stages will be next!

UPDATE 7-1-12: I have updated this page, revising some of the annoying 16-year old typing styles, making the wall of text easier to read by bolding different sections, and adding the fact that there will be a Namco character. I am still sticking to this roster, even over a year later.

My Super Smash Bros. 4 Dream Roster


Thedude3445’s Dream SSB4 Roster V1.0

* Unlockable
+New Character

Plus their final smashes, well for most characters. I’m partial to transformations, albeit non-invincible ones. I would really like to see a mode where you can permenantly play as each of the transformations in a battle, so it could be like Giga Bowser vs. Super Sonic vs. Fierce Diety Link.

All villains are unlockable because that would be awesome; unlocking a character after you defeat them in an epic boss battle.

69 characters, 37 newcomers, 32 returning. 4 transformation characters.

(this is actually slightly less than I was shooting for; 75 characters. But around there is fine. Remember that the iDensity Discs that the Wii U uses are 25GB, and that’s only single-layered; Brawl did double layer on the Wii discs, so SSB4 could do that on here too if it wants.)

Mario Series—-
Mario- transforming into full-on Fire Mario. Like the final sprites in this sprite sheet: http://www.mfgg.net/index.php?act=resdb&param=03&c=1&id=5059 .
Luigi*- Same Final smash… whatever it was….
Peach- Shadow Queen dangit! This would be completely amazing!
Bowser*- Giga Bowser
+Geno*- Turns everyone into those scarecrow status effects from SMRPG for 10-15 seconds. They have no recoil but they also can’t move, so he can deal massive damage (by hitting their weak points)
Geno would probably only be in if Sqeenix got some reps, IMO.
+Paper Mario- No idea about the final smash o.o
+Bowser Jr./Shadow Mario*- Hopping onto the Mecha Bowser from Super Mario Sunshine, which would appear in the background of the stage, and blasting away.

Donkey Kong Series—–
DK- DK needs a Giga DK too D=
Diddy- Same final smash
+K. Rool*- no idea about his final smash o.o

Yoshi/Wario Series—–
Yoshi- Same Final Smash, but not invincible please :/
Wario*- Same Final Smash, but not invincible please :/
+Waluigi*- How about Super Waluigi. But really terrible. Make Waluigi as much of a joke character as possible 😛

Zelda Series——
Link (Skyward Sword Style)- Fierce Diety Link FTW!
Zelda/Shiek- Same final smash.
But what about having to unlock Shiek? That would be interesting.
Gannondorf (severely decloned)*- Ganon as a transformation not attack.
+Imp Minda-Wolf Link/TP Midna- transform into that giant battle spider thing that was awesome!
+The villain from Skyward Sword*
I can already tell that he’s going to be a character worth remembering for years to come. Probably.

Metroid Series——-
Samus/ZSS- Same
+Ridley*- no idea of fs.
Predictable because Metroid has so few characters lol.

F-Zero Series——-
Captain Falcon*- Doing a version of the Falcon Punch from the anime (www.youtube.com/watch?v=FFtw7qW7Vcw); he punches his target, pausing the action, but then it goes back to the gameplay and a giant beam of energy shoots out above and below him (like how the galaxy is exploding in the anime), damaging anyone above/below him.
+Black Shadow*- The opposite of the Falcon Punch; he jumps at the target, grabs them, punches them, and throws them down at high speeds, almost always resulting in a KO if they’re over an edge.
+Rick???*- Since there haven’t been any F-Zero games since Climax, we have no way of knowing if the anime was actually canon or not. I’m assuming it is, and that Rick would be a lot like Captain Falcon, but less fire attacks and more guns.

Kirby Series——-
Kirby- Turns into the Galactic Knight guy from Kirby Super Star Ultra. Completely awesome.
Meta-Knight- Same FS. Nerf him please!!!!
Dedede*- same.
+Waddle Dee?- He’s the 4th player in the upcoming Kirby Wii. If it proves popular enough, maybe he’ll get in. IDK FS.

Star Fox Series——-
Fox- Turns into James McFreakingCloud. No idiotic Landmaster :/
Falco*-Hops in an Arwing and gets to blast at foes from offscreen like Snake’s Final Smash in Brawl. Except with lasers.
+Krystal- Gets on her pterodactyl and soars around at insane speeds, like Lyn’s Assist Trophy attack, except controllable.
+Peppy*- Surely a great WTF character, but only if SF643D sells well. Which it will duh 😛 FS- hops in the Blue Marine (WTF??? :P), still onscreen, and can shoot at people around the stage.

Pokemon Series——–
Pikachu- Same
Jigglypuff*- Same
+Someone Second Gen.- Placeholder Scizor (Hey he was #19 in the IGN Top 100 Pokemon so maybe!)
+Plusle & Minun??- Pikachu’s except somewhat different; like 2 sparks flying around, orbiting each other as they smack into opponents.
+Metagross*- YES. HELL FREAKING YES. Final Smash is meteor mash and you know it.
Lucario???- If he’s not replaced by….
+Zorark*- automatic shoe-in. Illusion ability. Seriously. Final Smash would be transforming into Genesect, Kyruem (sp?), or Landorous, and rampaging everywhere. Because why the hell not?
That would be 1 rep. per generation, unless both Plusle & Minun and Metagross get in, and unless Lucario goes away, which he probably will.

Fire Emblem Series——
Marth- Same
Ike*- Now in Vanguard Class. Complete with the ear ring. 8) A lot faster now since he’s like way buffer and can hold his sword well.
+Black Knight*- He stabs the ground with his sword, and then his armor bursts apart (with Ashera in the background like with Palutena in Pit’s) so he only has some chainmail left, and his armor re-forms into a sword. He’s just as powerful, but now he’s much faster and his sword is even longer.
+Lyn- Does her assist trophy move, except much mroe powerful.
+Eliwood*- He gets on a freaking horse for his final smash.
+Hector*- No idea actually…

Earthbound Series——-
Ness*- Same
Lucas*-Same?
+Who could be the third Earthbound character? Not Claus. Maybe Pokey in EB form or Paula maybe?

Retro——-
+Balloon Fighter- turns into a buff anime guy with 3 (!!!) balloons and insane power. lol
+Mach Rider*- Revamping MR into a gritty action racer/shooter should be Nintendo’s next project, so putting him in SSB4 first like they did with Pit is a must.
Pit- Same
+If KI:U is popular enough, maybe anime sword-guy, Palutena, or Medusa could get in? Or Eggplant Wizard. 😛
Ice Climbers- Exact. Same. 😛
+Sukapon*- Joy Mech Fight was one of Nintendo’s first fighters and was a whole lot like Smash Bros. He is basically the daddy of the series!
ROB- Same.
+Takamaru*-The best Samurai ever; comes with a Panda alternate costume (Show Me Your News inside joke :P)
+Little Mac- Pretty much the perfect fighter. Duh. Final Smash is Giga Mac. ‘Nuff Said.
Mr. Game and Watch*- The Octopus could be changed, I guess?

Modern——
Olimar- Same
+Louie*-Gets on the Titan Dweevil and controls it. Because he is evil…. O_O Anyway he’d be basically the Luigi-fied version of Olimar, with slightly different attacks and a different control method (he chucks the Pikmin at a slight angle instead of straight ahead, for example.)
+Starfy*- Maybe.
+AC Villager- There are so many possibilities for a final smash that there’s no point in even guessing 😛
+Mii- Duh. With the 3DS version focusing on RPG elements, the Mii will definitely be in and will have a customizable moveset.
+Isaac*- Except in his Dark Dawn form, which means 40 years old and extremely awesome.
+Batallion Soldiers*- From Batallion Wars; a group of 4 tiny guys, each in the foot classes of the game; soldier, mech, flamethrower, bazooka. You play as a 5th guy and command them around with the attacks. Like a cross between Olimar and Ice Climbers.

3rd Party——-
Snake*- Same? I would like to see Old Snake in here somehow, though probably just as an alt. costume I guess.
Sonic*- Change Super Sonic into something that’s actually beatable or at least dodgeable, PLEASE.
+Travis Touchdown*- Complete epic win, that’s all.
+Maxwell*- From Scribblenauts. The series is hugely popular and he fits right in with the Nintendo cast. An infinite amount of possible moves.
+Rocket*- AKA the Blue Slime from Dragon Quest. The mascot of the series. With Nintendo’s huge partnership with Squeenix to make this series, this seems pretty obvious.

Removed——
Wolf- I don’t really see why he was in in the first place. He was obviously going to be a clone of Fox and there’s not that much to change him to make him different. Meh. I guess he could be in there
Roy- Same. With Eliwood being in, Roy becomes completely useless.
Toon Link- Unncecessary clone.

Extra——
Pokemon Trainer. I think he should skip out on the regular roster, but then come back as DLC. But not just him, but 5; 1 for each generation. 2= Chikorita/Quilava/Feraligatr, 3= Treeko/Swampert/Blaziken, 4= Chimchar/Prinplup/Torrterra, 5= Tepig/Servine/Samurott. Win. Also I would love each of the Pokemon Trainers to get a transformation final smash into one legendary: 1= Mewtwo (except not sucky like in Melee) 2=Raikou 3=Deoxys 4= hmm… Giratina? 5= Victini, Landorous, or Genesect. IDK.

I thought this was an okay list, though there were a few I might want to change later. I’m still on the fence about Wolf, and it wouldn’t kill me to have Toon Link/Toon Zelda/Toon Ganonondorf if there were enough open spots. That’s why this is just a V1.0. so please feel free to criticize this as much as you want.

RE: Why the Art of Video Games Exhibit is Flawed


This is a response to the article at http://nintendo3dsfans.com/ArtofVideogamesExhibitFlawedJunkSmithsonian

Actually the major flaw in your argument is that games like Sonic 1 and SMB will not appear. Actually, The absolute Codifiers such as these will be there automatically, in playable form and everything, according to the Smithsonian Page.

“Five games will be available for visitors to play for a few minutes, to gain some feel for the interactivity—Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and World of Warcraft. In addition, the galleries will include video interviews with developers and artists, large prints of in-game screen shots, and historic game consoles. ”

So that’s basically 5 confirmed games right there, and there will probably be more, including Street Fighter 2 and Wii Sports, as they are both revolutionary.

Plus, /b/ wouldn’t try to spam this up. I know that there are many trolls but creating an entire email account and then going and voting takes too long for it to be worthwhile, and there aren’t many bad games to begin with. Here are the titles that I felt were most questionable back during voting:

-The Strategy Section on NES: Neither Fanicom Wars nor Fire Emblem are there. But the problem with that is that they were never localized into English.

-Black Ops: See the reason that this is here is to showcase the development of the art of the Modern Shooter from Doom to now. Not for any actual artistic value, IMO.

-Tony Hawk’s Underground 2: My main concern. A bad game nominated over Ratchet & Clank or even Killzone?! But actually it is artisitc, moreso than many games; its massive amounts of pop culture insertion could showcase the entirety of the 2000s!

-ET for 2600: Your article states (tastelessly, I might add), that E.T. and Pac-Man for 2600 are some of the worst games of all time and that the Exhibit Curators are idiots for including them. Well, the point of their inclusion was BECAUSE of their low quality. They are two of the most historically relevant games of all time, since they caused the Video Game Crash of 1983, and because of that they would be perfect for this exhibit that shows the evolution of gaming.

So the games are NOT supposed to be a “Best Games Ever” list, but a list of games for artisitc merit. Batallion Wars 1 AND 2 being on there is questionable for me when it seems that there are normally no sequels on the ballot, but the Modern Category is, in my opinion, nearly perfect.

Handheld and Arcade games do not appear because this exhibit is showcasing the evolution of CONSOLE gaming, and that is why PC games do not even appear until the 4th Era (PC gaming was COMPLETELY seperate from Console gaming up until the very late 90s). Both of them have taken alternate paths in development in the past 15 years, and would need their own exhibits. For example, by including handheld games like Game Boy and Game Gear, it would need cell phone games like Snake, and then for nowadays it would need the millions of Iphone and Android games out there.

As for the 4-genre limit: There can only be 80 games, so they condensed it into 4 per console. There’s no way that an exhibit featuring 150 games or something could ever fit, even in the Smithsonian, as one could see if they ever go to one of the museums.

There are pretty valid concerns as to the validity of this, but don’t worry; it’s going to be a perfectly amazing exhibit!

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