The Evolution Revolution

Archive for the category “In-Depth Games”

A Discussion on Casual and Hardcore Gamer

I was asked an anonymous question on Tumblr earlier today, in response to this post I made.. I ended up writing an essay about it.

I’ll post it here so you don’t have to click that (you will have to click the first one for context if you need it though)

Anonymous asked: “Reddit did a poll on dark souls, out of around 2400 people, only 66 were women. Those polls of “45%” and “55%” were made using games played during childhood and stuff like Angry Birds, facebook games played once a year, etc. as making you a “gamer”. I’m not sexist, but I can be angry when people mess with statistics, fuck them. Women need to WANT to play normal games, it’s not a sexism problem, it’s an education problem, which I guess is the same, but not my fault.”

Now this is where we can have some interesting discussion unrelated to gender representation in media. Tumblr’s all about that shit, but fuck that I want to talk about video games.

Now, my question to you (you being the collective readership of this post), what is a /normal/ video game? Is there a specific definition of what makes a game casual, or hardcore, or any other terms? Can a game cross a certain threshold and “evolve” into a different category? When you say the word casual, you immediately think of a mobile game, something that your kid cousin or your uncle would play; Angry Birds, Cut the Rope, Brain Age, Wii Sports Resort, among many others.

But what about Call of Duty? It’s one of the best-selling franchises of all time. Men in their 40s and 50s are active fans and have already played the newest in the series more hours than I played any game in the year 2013 (for the record, I played 394 hours’ worth of games on my 3DS, and my rough estimate for other systems is probably another 75 onto that, and with PC games another 15 onto that.). My uncle, my father— they have all expressed great interest in the franchise. And it’s a First Person Shooter, the most prevalent genre in modern gaming. It would hardly be considered casual. And for another example, Assassin’s Creed; it’s nearly as celebrated as Call of Duty, and yet its broad appeal has surprised even me in the past. My cousin almost exclusively plays Assasin’s Creed games on her Xbox, rarely turning it on any other time except at family gatherings to play Just Dance. I don’t think that would be considered casual, would it?

Now I have to ask the most important question— what does a casual game even mean? If it means something that can broadly appeal to the masses, the people who do not regularly play their game systems, then why are we calling them casual games? Why not call them simply successful games? Popular games? To one person, Angry Birds can be just as fun as Heavy Rain. Sure, it doesn’t have a story, and it’s a simplistic game, but they are both interactive experiences that can captivate and enthrall the player. To use a more relevant comparison, how are Angry Birds and Portal different? They are both physics-based puzzle-action games, and they are both fun in their own way. Sure, Portal’s got nice and shiny graphics and some clever writing, but gamers are always the ones that want to make the case for visual style over graphics, and I would definitely have to say Angry Birds has a good visual style, one that has been able to spawn an entire media franchise.

If you wished you could make the argument that causal games are ones that you don’t have to put any effort into, that you can sit back and relax while playing. Then you’d immediately realize that games like Mass Effect, Super Mario, and God of War hold your hand the whole way through, at least on lower difficulties, and games like Battlefield serve the same purpose to some people as would Where’s My Water; to help you unwind after a long day of school or work.

And if we’re going with the Casual = Popular distinction, does that mean unpopular games are automatically hardcore? Is Toki Tori 2+ a hardcore game? Is Nidhogg a hardcore game? Is Touhou a hardcore game? The only real distinction you can make about these games is that they aren’t well-known to a wide audience, but each of them is a completely different type of game, and ones that have direct analogues to very popular games. Toki Tori is a puzzle game, a favorite of mobile gaming, Nidhogg is a multiplayer dueling game, which is essentially a simplified version of something like Super Smash Bros. that sells tens of millions a year, and Touhou, the most hardcore of them all, is not entirely unlike the Dash genre of games that have permeated the mobile market in recent years. And if a game truly is hardcore based on popularity, does that mean once a game sells well enough, it becomes casual? Fire Emblem Awakening was the first in the entire series to pass one million copies sold. Its quotes and jokes have become memetic for a large segment of the online gaming community. But could a strategy-RPG with dating sim elements actually be considered casual? Could it?

Now, to figure out what we actually want to refer to as a casual game, we must also figure out what to define as a hardcore game. This I suspect will be even more difficult. What first comes to mind when we think of the phase “hardcore game”? We think of Batman: Arkham Asylum. We think of Dark Souls. We think of Baldur’s Gate. We think of Fez, we think of Spelunky, we think of Touhou. In reality, what do these games actually have in common? I myself cannot think of anything to unite them. A game like rymdkapsel, on my smartphone right this moment, has just as much appeal to me as my copy of Super Hexagon. I’ve played Spelltower just as many hours as I’ve played the new Bravoman, or Star Wars Tiny Tower. And I cannot say that any of these games are casual or hardcore.

Each of the potential separations between a casual and hardcore game falls apart almost instantly. Free-to-Play vs Paid? League of Legends. The Old Republic. Pick-up-and Play or Large amounts of time investment? Hell, any 3DS game on the market today lends itself to playing in quick bursts. The only reason I couldn’t finish Project X Zone is because I burnt myself out trying to play it all at once. Popular vs. Unpopular to the population at large? The many examples I have already provided.

The distinction between casual and hardcore seems to be arbitrary; something that gamers use to seal themselves away and block outsiders. And that is what creates a niche audience. The video game industry is the most rapidly-expanding section of the entertainment industry right now; do you really want video games to become like comic books, where the stories are mostly catered to longtime readers with heavy nostalgia, or anime, which relies so heavily on otaku and their love for moe that most shows won’t be renewed if the CDs don’t sell well enough? By creating a barrier between what you perceive to be a threat to what you have claimed as your community, and yourself, you are creating a culture of toxicity and hipsterism.

Twenty years ago, the base of the video game audience was children and teenagers. The best-selling games were Mario and Sonic and Earthworm Jim, things easily marketable, yet still very fun. Now, once again, the video game industry has reached this point. The newest generation of children, those who were born in the post-9/11 era, those who can barely remember a time before the iPhone, are becoming the new base for the industry, and what trends they latch onto will dictate how the industry moves. Their lives are different from yours— While you may have had fond memories playing Clayfighter Sculptor’s Cut, rented out from Blockbuster, while you waited for your dial-up to load the Buffy fansite you wanted to visit, these children are creating fond memories of their own, but with a completely different life perspective. When they enter high school and college, what type of video games will they want to play, having spent their formative years with Disney Infinity and Flappy Bird, rather than Luigi’s Mansion and Sly Cooper? What will we be able to call a hardcore game in ten years, when the vast majority of games are free-to-play? Will you reject their games as casual once their preferences become the dominant force in the industry—and they will—, and be that 45-year old Marvel fan who sends death threats to Fox because they are making Johnny Storm black in the new Fantastic Four?

So, can you really say a woman is not a gamer because she doesn’t play normal games? No. Because there’s no such thing as a normal game at all. They are simply video games, that all serve the same purpose— to entertain, to impress, and to generate positive memories.

Please feel free to discuss this, debate this— I like discussion, not just back-and-forth rants. I want to see other peoples’ opinions! Tumblr is often a place where dissenting voices cannot thrive, and where one will automatically overshadow the other. But I hope that is not the case here. So please, do comment if you want. Even about the gender representation part that I barely discussed.


Of course, that last paragraph applies here too. If you want to comment on how wrong I am, go ahead! I would like to hear what you have to say, regardless of what it is (unless it’s like “Go fuck yourself and die in a hole”; that’s kind of stupid and pointless).




One HOUR of Battlefront III Gameplay Footage


A ton of footage of the pre-alpha version of Star Wars: Battlefront III, before it was unceremoniously cancelled in January 2009 after Free Radical closed. It’s gotten 200 thousand views in just two days, which is outstanding.


Also I guess this is a psuedo-return of the original theme of the website, which is to look at obscure, pirated, and cancelled games and usually make fun of them. Who knows; maybe I will continue that trend sometime soon.

Super Smash Bros. 4 Roster Update

I updated my old post here:


Check it out. It is pretty cool.

Homestuck Marching Band Show (UPDATE)

This is a powerpoint that I have made for the concept of a Homestuck Marching Band Show! Share this with everyone! I will repost this as many times as I possibly can because this must become a reality!

I am basically reposting this.

Old Super Smash Bros. Brawl Ideas

I may have actually posted this before, but if I did, who cares.

I just went through my old Nintendo Mansion site and the Brawl topic to find every idea that people had for Brawl before it came out. Why am I posting it in here? I think all of them are my ideas except 2 😛

Ideas for stages, Characters, etc. from the Brawl topic on

Tom Nook Assist Trophy: When Tom appears, he can appear in any of 4 forms:

Regular: He throws slowly pieces of furniture at people.

Nook N Go: He throws Carpets, plant bags, and NESes. Sometimes he will throw a Pokeball or Assist Trophy that can’t damage.

Nookway: He throws Clothes and Grab bags, and sometimes Use items (Axe, Fishing Rod, ect.), all while using the slingshot.

Nookington’s: He appears, throws one piece of furniture, and disappears. Then, the stage is ravaged by falling furniture, leaving items everywhere. Ness/Fox’s shield protects them from it, but not regular.
For each character in SSBB, Adventure mode is different. For example, Mario goes through the stage of Toad town beating up Koopa Bros, then going through a 3D version of Level 1-4 of SMB, then fighting Miniboss Shadow Mario at Delfino Isle, and then going to the Park and fighting some character, and so on, until you fight the boss, which is a character too big or strong or unsuited to be a chraracter (Kammy and a giant Mecha-Koopa for Luigi).
But Ness’s would be going through each town in the order of Earthbound (not the part where you play as Jeff in Winters) and fighting the miniboss in the town like this:

Onett (On-eht): Fight the Punk Kids and Frank& Frankenstien III (the Robo Frank)
Twoson (Too-sun): Wight that robber guy and then the cult of guys who want the world to be blue.
Threed (Th-reed): (if you’ve played the game, you should know) Zombies and zombies and zombies!
Belch’s Lair: Master Belch & Cronies (mini puke dudes)
Desert Cavern: Mole guys and the Noose(^.^).
Fourside(For-Syd): ………I guess the Alien guy and some cranky ladies…
Moonside(U-Should-Know): …..YOU GET THE POINT!

Doing this gives the game much variety, and allows even more gaming characters to shine in SSBB. But, if, let’s say you played as Mario and then Bowser. Since they’re from the same series, they must have the same stages! Almost right. Bowser’s Adventure would instead be almostg backwards, going backwards through Mario’s stages with different enemy positsions and stuff, until their paths change course or something.
Giga Bowser: Is the same Giga Bowser as the Final Smash, but a bit weaker.
Kraid:….Maybe too big….
Regigigas: Might be small enough for regular, but is still a great Giant Melee Combatant
Ridley: Ditto.
Giant Mecha Koopa: I dunno…Just sounds…fun.
Petey Piranha: THAT is pure Chaos! ^v^
Mother Brain (Robo-legs form): Just play Super Metroid and you’ll see.
Goomba King/Goomboss: Not very good, but I’m running out of ideas!
And the grand Finale…
All Pikmin characters that would work as a SSB fighter but too big: In other words, the Gattling Grotto. 😛
Move: Can hover slightly
A: Punch
UA+SA+DA:Smash A Attacks
Jump-A: Shock attack (like Mewtwo’s)

B: Charge Psycho Boost (Unlike Mewtwo’s This goes around him)
DB: Charge Hyper Beam (Just as strong as regular
UB: Spins Counterclockwise upwards; anyone hit is warped around in a daze
SB: Spin kick

Final Smash: Clones self and then clones pick all opponents up, whirl them around, and throw them directly into the ground/air

Taunt: Changes forms

forms: Attack: Very powerful, not so defensive or fast.
Defense: Can take many hits, but isn’t good at physical attacks and its speed is poor.
Speed: Really fast, pretty good at physical attacks, Defensively poor.
Normal: All around good.
Shadow Mario/ Bowser Jr.

Everybody says that Bowser Jr. should be in Brawl, and for good reason. He has two forms, and has great attack variety.

Bowser Jr.

A- Punch
SA- Smash punch
UA-Smash punch
DA- Smash punch
Falling DA- Slashes with Brush
B- small flamethrower
SB- Pull out brush, now all A attacks are brush slashes
DB- Transform into Shadow Mario
UB w/o brush- Bowser’s UB
UB with brush- spins upward with brush

Taunt: Snickers and smiles evilly (a word?).

Shadow Mario

A- Punch
SA: Smash Punch
UA- Smash Punch
DA- Smash Punch
B- Muck Ball (like fireball but stronger and can deflect all attacks)
SB- Get out Brush
UB: Mario’s UB But with muck instead of coins.
DB: Change into Bowser Jr.

With Sword: All A attacks are now brush slashes

B- Retract Sword
SB- Muck Shield (Like Fox’s shield but stronger, protects from everything, and only protects the side that you did B with (Left SB or Right SB))

UB- Jumps into air and rapidly slashes air while going up
DB- Plant muck bomb; you can plant at least 3 at a time

Taunt- Eyes shine brightly and then die down to normal glow

Final Smash- Bowser Jr.- Giga Bowser is summoned; will randomly attack opponents
Shadow Mario- Summons Muck Piranha; eats opponents and spits them out; will also shoot Muck bombs at people

NOTE: All muck I talked about is brown yellow colored like the first levels of SMS.


Stage: Final Delfino- 4 floating boats and 2 large platforms above floating on lava in Mt. Delfino. On the way, some rocks will make boats flip over and drop all players on it to the lava. A boat will also go under a crack like thing on the wall and the person/people will be knocked into the lava if he or she doesn’t duck. After about 3 minutes and 30 seconds, the platforms will disappear and then the boats will be knocked off course, causing all players to fall into a hole that Bowser is in. A GIANT Bowser will jump out of the lava pool (like in the final SMS battle) and attack with huge flamethrowers and by throwing magma rocks. At about 4 minutes 50 seconds, A huge meteor of magma will hit Bowser and Bowser will turn into Blue muck (Shadow Mario-like) and evaporate. After 8 minutes, the platforms will come down and move away(all not on it when it speeds away will be KOed). You’ll fly out of the volcano and fly into the sky, and then the platforms will fly away without you and there will be a free-fall until the platforms come back, loaded with items (unless they’re off). You’ll be sent into he volcano again, but the boats don’t appear for a while. When you go into the sky a second time, Peach’s plane will fly above you and if you don’t crouch, you’ll get KOed. You’ll then be riding on Peach’s plane until the time that the platforms would have picked you up the first time. Everything will fall onto the platforms (even items) and the entire thing will repeat (like the first time, not the second, meaning no plane).
De-cloning the clones
Gannandorf- Let him be able to pull out his sword and use it like in the Debug Menu, and now the A moves are Ike-esque, and the B moves being a lot like Zabuza’s sword moves in Naruto: Clash of the Ninja.
Falco- I really don’t know, maybe a different Side-B and Down-B. Maybe a different B move instead of lasers.
Dr Mario- Change his Up-B and Side-B, nothing else. Especially the Forward Smash.
Pichu- Let him use Discharge, or those “cute” moves like charm or flatter to stun opponents. Though he needs to be faster and more powerful if he hurts himself attacking.
Young Link- Provided that they change Link’s moves to fit TP more, nothing. If not, no bow, and no bombs, since he isn’t supposed to have them in OoT.
Roy- While he’s different in a lot of ways, at least one move could be changed, right? I think probably his Down B and smash moves, for he doesn’t deserve to counter so easily.
Wario Ware Stage:

This stage is RANDOM. Random as in silly and as in the actual stage.

You will start off on the Professor of Brain Age or the Professor of Big Brain Academy. Prof. BA will do the animations he does in the DS game. If his glasses go up, anybody hit by it will be sent up into the blank (white blank) sky. If you’re on the BBA Professor, he will stand there and shake his stick sometimes. Random things will pop up in the background, but this doesn’t affect gameplay. sometimes, meteors of Warioware(original) cakes and crackers and strawberries will fly into the stage and knock players down or off the stage. At a random time between 2:02 and 3:06, you will be transported to a random land. Examples:

Andross Battle (two platforms and an Arwing from back wing; only the hands can hurt you)
Free-Falling with Meta Ridley down a shaft
Mirror Meta-Knight battle
Paper Mario Kammy Battle

All of these will transport you back to Professor [] when you defeat the enemy in the level (Andross’s Hands are the enemies in the Andross battle). These won’t, and they’ll last you about half a minute before warping you back.

Fountain of Dreams
Excitebike Arena
Sim City
Original Final Destination (SSB)
Inside Exploding Great Fox
Ness’s Nightmare Land (has an undefeatable boss)

These are just ones I thought. There are many more.

You’ll be transported back sooner or later, and when you do, both professors will be there. They will stay like that for the rest of the match, and you’ll be transported to a random place a maximum of 8 times (99:00 time limit wise).

EDIT: This was actually made as a stage, but with Wario Ware Microgames instead of Ninty cameos.
Vs. Majora

You can unlock this by defeating Majora in Adventure Mode.

You start off on the moon’s face, like this:

X* *Mouth and Nose.

NOTE: These are all accessiable areas, you can’t Walk 3D.

The Moon will start to crash into the Earth, causing fire to burn player on bottom parts. The moon will get so far that it skims the top of Clock tower, causing rubble to shoot up. Right at the last second, the four giants (which you can jump on) will push the moon up, and you’ll fall off whatever you are on. You’ll land on the top of clock tower, where you fight for a while, until a giant comes and throws you up onto the moon and it starts over.



Smashville’s cousin town.

There’s a map of the town Brawlville. It’s separated into acres like in the original. You’ll end up in one of them randomly, and you’ll fight there. randomly, there will be furniture lying about and treasure to dig up if you’re standing on it (Down-B), unless a pitfall. sometimes, you’ll be in an acre with house. If there is, walking up to the door and pressing Side-B will let you enter it. you’ll either come back out the door or come out the door of another house (if there is one). Also sometimes a villager will walk into the area and walk around. if you hit him/her, the attack will just counter back to you (unless a projectile, in which it will just disappear).

SECRET if you hold L,R, and Z on the GCN controller, +, -, and B on the Wiimote/wiimote/nunchuck, or …….don’t know on the classic controller you’ll enter the acre select screen this works only on Vs. Mode non-Wi-Fi and has to be done with all human players.
Paula: An almost clone of Ness:
B- PSI Ice-Charge attack; can crouch while charging.
SB- PSI Fire- Shoots an X/V-combo beam at players behind or ahead of them (depending on which side)
UB- PSI Teleport-Shoots upward.
DB- PSI Heal- Heals slowly, if hit, does double damage.

Final Smash- Pray- All PSI Attacks she knows shoot out from all directins possible, and her health decreases by 50%

She’s also faster but weaker.

UA- Smash Punches

B- Charge PSI Starstorm (Comes from the top-left edge of the stage)
SB- Pull out Sword of Kings and another Sword (no name..)
DB- Charge boost upward (a vertical version of Luigi’s SB)
UB- Same as DB, but higher, faster, and weaker.

With Sword-
All A attacks are sword slashes
B- Charge Multi-Slash
SB- Boomerang the weaker sword; while it’s out SB is Triangle Slash
DB- Pull in Swords
UB- Marth’s UB

Final Smash- Turns into Gygias and Shoots giant lasers at all players, and you can move him

Final Smash With Swords- Lightning strikes on him and causes all (including Poo) who are hit by the lightning 200% damage, but until the match ends, Poo’s Sword are both 3X as powerful.

The Ice Climbers stage was really cool, but that fish gave me an idea for an idea for a Balloon Fighter stage. At first, you’re in the 8-bit first level (like all parts of the level) of Balloon Fighter, Ducks and all. They fly around, and each time you get hit, you gain 10% damage. The fish is also swiming on the bottom, and at rare times, lightning shoots out of the cloud and gives each player it hits 50 % damage. after a few minutes, you’ll warp to the level with the first bumper. It’ll the warp to the Balloon Flight mode level, with a few platforms, scrolling at a steady rate leftward (unlike The Melee Ice Climbers Stage). It will go on until it goes to a finishing point, then warps to a 3D mountain where a flood of the ducks will charge onscreen, the the mountain explodes, and you begin again at the first level.
Captain Olimar:
Size: Not normal Pikmin 2 size (20 MM), a bit smaller than Roy
A- Punch
UA-Charge jump punch
DA- Break Dance kick
SA-Charge Punch

No Piks- All the same as the As, except a little weaker but faster except:
UB-Mario style UB, but faster and weaker.
SB- Fox Style SB move but slower and weaker, but no blurs.

B- Throw Pikmin (Wrong w/ SB)
UB- Dismiss one Pikmin (Wrong)
DB-Pluck Pikmn (20 Max) (Wrong w/B)
SB/C sticking- move Pikmin to each side of you (Wrong)

Taunt 1: Spins around and gives a thumbs up.
Taunt 2: Shoots out Ultra Spicy Spray (Max. 1 time a match)
Taunt 3: A suction beam from an onion offscreen sucks him up and drops him. it lasts only 1 second though, like normal taunts. This could be a mindgame taunt.

Final Smash: 100 Pikmin fall onto the screen and beat on all characters but Olimar. (Wrong, WHEW! Now that I think of it, this was one of the worst ideas!)

On all large stages (Hyrule Temple and both Pikmin stages, maybe more revealed later), Assist tropphies sometimes have 5 Pikmin in them. They will modify your B attaks to the above (unless all dissmissed, like Olimar), and will be according to your Player colour (with Olimar too)
P1- Red
P2- Blue
P3- Yellow
P4- Bulbmin
EDIT: This doesn’t work. I guess it’ll be the same as 4 Olimars.

Pikmin can be killed if hurt by 10% damage (you can’t actually tell ingame), and if dissmissed, they can attack other players automatically.

Louie- Changes from Olimar- Slower, Weaker, Pressing A 3 times rapidly lets him use a jetpack for a short time.
W/O Piks
DB- Small earthquake kind of thing, like DK but can’t do it rapidly.
UB- A dwevill Launches him upwards.

(hold)B- Launches missle Pikmin

Taunt is same as Olimar for both.

Final Smash: Titan Dweevil comes up from beneath and you can control him by:
A: Poison attack
B: Fire Attack
DB: Stomps all feet on ground, mini-quake
UB: Water Pump attack
DA: Electric Attack

President: Changes from Olimar:

DA: uses ultra bitter spray of any nearby opponent (3 times a match max)
UA: Rapid Punch upwards (charge)
SA: Rapid Punch sideways (charge)

Pikmin: All are Purple or White, except for Assist Trophy ones. White, if Dismissed, will dig a Pokeball or Assist Trophy up.

Taunt: Throws coin into air and catches it with other hand without looking at either side

Final Smash: A barrage of 20 purples hits each opponent, then all pikmin on field (even yours) Jump off, but for the rest of the match, an onion will be flyng in place in the sky.


Pikmin Stage 1: When you enter, the place will be infested with Dwarf Bulborbs. They can be killed. Occasionally, a giant enemy will walk in, and attack. They can be killed.

enemies (And their percentage of coming in):
Red Bulborb 25%
Spotty Bulbear and children 25%
Gattling Grotto (?) (the dude that shoots missles at your Pikmin) 10%
Drigibug (bomb rock thrower) 15%
Bumbling Snitchbug (picks up random fighters) 15%
Cannon Beetle (from the 1st; only Pikmin tossed at the head spot can kill it) 5%
stampede of small creatures, then an Empress Bulblax (Shooting Forward) 5%


Pikmin Stage 2: the final boss fight of Pikmin 1 arena, an Emperor Bulblax is in the middle of the arena, hiding like it does in Pikmin 1. There are bomb rocks you can pick up on the tops of the arena that can kill it.

One enemy will appear late in the match.
Emperor Bulblax 94%
Cannon Beetle Larvae 4%
Dwarf red Bulborb 2%

If a Dwarf Red Bulborb appears in the match, you will unlock Creature Mode as a Vs. Mode scenario and as an event.

Scenario: You’ll pick a character, and then what creature it will be riding. If the creature is from the same franchise as the character, the monster will have a Final Smash. More info on that later.

Event: Pick a character and monster, then fight all creatures like on the All Star event matches form SSBM. At the end, you’ll fight a Weaville to unlock as a character.
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This is the Spear Pillar, made by Commander Blitzkrieg from . At first, It’s normal, on top of a snowy Mountain, with some Pillars to jump on, and platforms. Then, a portal opens, and either Dialga or Palkia will attack using Roar of Time or Space Rift, respectively, then charging across the stage, until falling off the mountain. The good thing is, the both Palkia and Dialga will not hurt you unless when they’re attacking, meaning you can ride on them like a small Poke Floats float.
I just thought of a neat feature:

Create a costume. Not quite create a character but it gives you a sense of uniqueness when (if it’s in) playing online. It’s simple you make a costume for a particular character, dye their hair or change their facial features and/or expressions. You could give Link brown hair and Samus green hair as a tribute to their NES games. Or you could do something completely original like, dress Mario up as Santa, put ZSS in a nurses outfit give Pikachu shades and an afro, make Zelda wear a school girls outfit or make Yoshi black, put a crown on his head, give him purple shoes and sandal, and make his eyes darker with red pupils.

What do you think?
Area 52

This stage is a total remake of the two stages before Venom in Star Fox 64, complete with voiceover cutscenes. There are 4 Arwings (ROB, Teddy guy, Krystal, and Leon(English voice)). in side view flying in space, in single file. They’re flying, and then they go into hyperspace. The ships are now horizontally lined together, with the camera facing the engines. The ships are in an intense battle, blowing up one after another. Krystal’s ship blows up, and the Great Fox comes to fire at some of the ships. Then in the midst of the ships being torn apart, a missile hits the Great Fox and it explodes, along with all but one Arwing. it flies away, and now you have to hop onto the ships while the screen is scrolling forward (if you don’t, you’ll be pushed forward). Many get blown up, and some go into hyperspace. you just have to try not to be on the wrong ship at the wrong time. You’ll hop onto a giant custom SSBB ship at around 5 minutes, and fight there for the rest of the battle.
I thought of something cool. When I was obsessed about Sonic, I thought about this. What if, when you pair certain characters up on team battle (Roy & Marth, Wario & Waluigi) if they win, they do a special action (like the intros on Naruto: CoN 2). It’s cool to see how many special actions there are (like Samus and Capt. Falcon or Link and Young Link…No wait, The new Link isn’t the Hero of Time Link…(one of 4 Links))


A random war outside the final battle between Overlord and whatever character fights him (Overlord is the one who controls Crazy Hand and turns the characters into trophies) on a Genosis-like place with a mountain in the background. You can see Mr. Purples and lots of Pikmin, Shyguys, and other minor allies/enemies. They occasionally come onto the battlefield and attack whoever they run into. After maybe 4 minutes, the war will increase in explosions and tons of rubble and bombs will explode onto the screen. after maybe 10, a winner will be chosen and you’ll have to scroll up the mountain and fight on the top for a while, and depending on the winner, ships will fly around and drop Mr. Purples (enemy fighting) that run down the mountain or Pikmin swarming up the mountain and jumping off. The mountain will collapse sometime and you’ll have to jump down on the rocks, then you’ll fight on the pile of rubble with huge bombs occasionally going onscreen.

Sheriff (like the old Nintendo arcade game)

There are 3 dimensions you can travel across via moving platforms.

_____ (This one randomly tilts and spins around)
—- —— (you can travel with these)
— —- ——-
_____________________ Main Dimension

You see, you can travel with the two platforms through three areas. Oh, and to keep this at all Sherrif related, it has sheriff graphics, and at the sides of each area, there are Sheriff enemies. Oh, and there are some that are in the back that shoot through all 3 areas and can’t be defeated. The rest can, , but be warned, they can protect you from a side KO if you hit them.


The character is pretty slow, and has weak variety in attacks if you don’t know how to use him.

A attacks: Smashes, and you can combo with them if you know how.

B: Shoot (rapid)
SB: Shoot (Charge)
DB: Duck shoot
UB: Spins upward with shoot dots surrounding him.

Taunt: Spins around

Final Smash: A really cool attack with awesome effects; Lightning shots shoot down and two bursts of green fire shoot upward. But Sheriff can’t move while the attack is going on.

Graphics: Paper, just like G&W. If swallowed by Kirby, Kirby becomes G&W Kirby with a hat and is white.


Pokemon Trainer from different generations and different final smashes:
Maybe, depending on the costume, he sends out a legendary to use!

1st- Nidoking/Nidoqueen combo (Ice climbers esque)
2nd: Not Sizcor, he should be alone. Celebi, maybe?
3rd: Deoxys
4th: Electivire, or if he gets in as a lone character, Magmortar, unless it’s in it, then Giratina.

And these are the Pokemon each costume has:

Red: revealed
Blue: Cindyquil, Bayleef, Feraligatr
(girl)Green: revealed
(girl)Yellow: Mudkip, Combusken, Sceptile
Black: a combination of the 3 4th gen ones
White: Mudkip, Combusken, Sceptile
(girl) Pink: Cindyquil, Bayleef, Feraligatr
(girl) Purple: a combination of the 3 4th gen ones
I hope there’s giant battles, with characters that are HUGE, and can be in it on about 5 custom stages, like:

The four giants
The Petey from the trailer
Brain Age Professor
Andross’s two hands (HP)
The Hands (separate) (HP)

Oh, and maybe Petey, since he’s that big, can be shrunken after being beat into normal size!
Also all-new ideas:

Pokemon Trainers from every gen. is a yes. 2= Chikorita/Quilava/Feraligatr, 3= Treeko/Swampert/Blaziken, 4= Chimchar/Prinplup/Torrterra, 5= Tepig/Servine/Samurott. Win.

Yeah if they do more final smash transformations this game, I would defi…nitely want Fire Mario. Not just fire suit but like flames entirely covering his body, like the final sprite set in this sheet:…03&c=1&id=5059 . Also I would love each of the Pokemon Trainers to get a transformation final smash into one legendary: 1= Mewtwo (except not sucky like in Melee) 2=Raikou 3=Deoxys 4= hmm… Giratina? 5= Victini, Landorous, or Genesect.

Homestuck Marching Show

This is a powerpoint that I have made for the concept of a Homestuck Marching Band Show! Share this with everyone! I will repost this as many times as I possibly can because this must become a reality!

My Favorite Game of 2011

Looks like MrVonAwesometon posted his Game of The Year Pick at So I guess I will do mine.

But my pick I think will be the best underrated game of the year, not just what I think is the best game of the year overall.

Thedude3445’s pick: Radiant Historia!

This is an RPG of an unprecedented scale. The story is filled with intrigue and adventure, the characters have actual personality that is not lifted straight from Final Fantasy or Dragon Quest, and the battle system… the battle system is the best of any RPG I have ever played, even moreso than Paper Mario.
I am already a huge time-travel nut, and this game has further catapulted my obsession for it. This game does time travelling right, unlike what I have heard about Final Fantasy XIII-2. There are tons of choices that you have to make to try and find the right timeline and avoid the destruction of the world. You will usually know when a choice will lead to a bad ending, but you will usually choose that one first anyway, out of curiosity.
This would have already been on my Top 5 list for Best Games of 2011 (Skyrim is #1, for obvious reasons), but this game was extremely overlooked. It only sold 183,000 copies despite the high reviews, and it wasn’t even released in Europe! And because of this, any gamer that wants to try it out will have to pay very high prices, as the game has shot up in value. The price of the game on Amazon is $34, only one dollar less than the original price. Other places it is $40 and up! This should not deter anyone from purchasing it, however. Radiant Historia is better than almost every $60 Xbox 360 title that released in 2011.
It’s hard to describe the battle system. It’s on a grid and you try to get combos and crap. It sounds weird, but it is so fun to use. Watch a video of the battle system:

So yeah. Buy this.

Other GOTY Picks:
The Elder Scrolls V: Skyrim
Battlefield 3
Ultimate Marvel vs. Capcom
El Shaddai: Ascension of the Metatron

Overall Game of the Year 2011

Kenny’s Pick: Portal 2


I know what you’re thinking; “How could you choose Portal 2 over Skyrim?!” I’ll tell you several reasons, the first being the writing. Skyrim is in no ways a bad game, quite the opposite, but can you name one memorable line of dialog not spoken by a guard not just in Skyrim, but the whole of the Elder Scrolls franchise? I can’t think of one, but there are countless in both Portal games. From the AI cores, to GlaDOS’ comments on Chell’s weight, to the pure gold that is every line that Cave Johnson speaks, every piece of dialog is witty, memorable, and hilarious. I would rather hear Johnson’s lemon tirade over “arrow to the knee” any day.

Whenever you aren’t laughing at and memorizing every piece of comedic gold spoken by the cast you are solving some of the most clever, interesting puzzles in gaming, rivaled only by the Layton games. Probably the best part of the game’s puzzle solving is the perfect pacing that Valve implements. Right when you finally get a grasp of the basic portaling, lasers are introduced; whenever you think you’ve mastered lasers, faith plates are introduced. This cycle continues until all of the game’s clever mechanics have been introduced, adding up to about 60 chambers of glorious science.

Simply put, Portal 2 is pure, entertaining, puzzling bliss, with a stellar Jonathan Coulton song to boot! While Skyrim will last you 200 hours, Portal 2 is 15 hours of hilarious, well written, perfectly paced single player, and an even larger amount of mind bending Co-op backed by even more free DLC that will leave you in awe and wishing that Valve could count to three.

Runners Up/Other Picks:

Elder Scrolls V Skyrim

Uncharted 3: Drake’s Deception

The Legend of Zelda: Skyward Sword

Wert Plays Pikmin


My friend Wert_Ac from the MSPA Forums and the MSPA Clubhouse, at is a HUGE Pikmin fan, and has made a very great speedrun of the original game! It is also one of my favorites of all time, and I love his commentary with his friend.

Here’s the first couple. Watch the rest on the link above!

The Rapture Part 2!



Also starring the ghost of Alec Guiness.

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