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Summer Projects: Two new Fan Fictions!


I’ve been doing some creative writing lately, so I’ve decided to write a couple fan fictions to try and beef up my skills a little.

My first one is . It’s the story of Jade Harley, and her quest to go through all seven gates, defeat her denizen, and face another threat, greater than anything she can possibly imagine- fate.

It’s not JUST fuel for my favorite crack ship though it was originally going to be a 3 chapter romance story. It has the same ending as my original idea though so that’s okay I guess?

The other fan fiction is

The Next Nintendo Console– Idea


3D (no glasses? Maybe by 2020)
Blu-Ray
Online Experience much like a Social Network/Xbox Live
Extremely accurate motion control
Steam-esque online purchasing/updating/patching system
Firmware updates all the time
Those are “duh”.
1TB CDs if possible, or at least 30GB single-layered?
PC integration for media, internet, programs, ect.
Harddrives at 600GB+
Backwards compatible with Wii/GCN

Older cartridge-based consoles can plug into the new console itself, so that consoles that don’t use the colored-wires like the NES can be used on newer TVs. Also, you can actually WRITE the data/save data of the cartridge and put it on a special Disk, or onto the HDD, though at a price due to royalties and overall profit gain. It can only be done a limited amount of times per cart, because each time it’s done, the Wii2 will write data onto the cartridge that will not allow it to be copied more than, say 10-15 times total. This way all games of the past can be preserved legally, not just those put on Virtual Console. Like even certain pirated games could be copied.

Flash Drive-based games: 16GB flash drive costs $20. $64GB is $100GB. These prices will only decrease as time goes on, and by 2013, most likely, the 64GB will be down to $50 or lower. But seeing how much memory can be put on these, games could be produced on them instead of on Disk! Cartridge gaming could come back somewhat with Flash Drives.

Smartphone/3DS integration:
they can connect with apps, games, and the handheld devices could even be used as controllers for certain games.

Webcam/Augmented reality can improve to the point where Kinect-type gaming can take place in much smaller enviornments than the 3-foot space needed currently.

The old periphrials will be enhanced tenfold: The Balance Board, if not a pack-in with the console itself, will be extremely cheap, nearing $30 by itself. A new version would be released as well, but the differences would be minor.

6+ Players per console! If Rock Band 3 can do 7, I don’t see why there can’t be as many for regular games. Not splitscreen; that would be way too small a screen, but at least for party games like Mario Party, where it would only benefit the game.

The controller: I think that it could be about the size of the Wiimote now, but a little taller and quite a bit wider, but it is made mostly of a touch screen. The B button is still there, but it is much smaller and thinner. Otherwise though, there are no buttons. This way there can be ANY BUTTON LAYOUT YOU WANT. O__O The touch screen could even act as its own screen. Example: Zelda: Four Swords Adventures. To play this you would need to have 4 GBAs connected to the GCN as controllers. Think of these new Wiimotes AS the GBAs, ableit much more advanced. The screen would be much like the Kindle in its low graphical power to retain relative cheapness, though it can play 8 and 16-bit games while someone else is playing something completely different. Yes this controller has a 16-bit processor 8) For those people who absolutely need the control stick (that would include me), there will be an add-on to the controller, packed in WITH the controller itself (+one with the console duh) that includes 2 control sticks, the Triggers/bumpers, and two new buttons on the back(I don’t understand why they never did that before). Here’s a reference for those who aren’t following:

That’s as far as I got in my idea. I’m not sure how much of this will be possible by Winter 2012 so that Nintendo can release a console that is less than $350, but the controller would be the most important aspect of this console. That and Blu-Ray/600+GB HDD of course.

New Super Mario Bros. 3D Idea


Based off of the recent announcement of just such a game, for the 3DS. Credit to Koopalmier for the item-combo idea.

The third New SMB game is a combination of nearly every amazing part of each Mario platformer, compounded into a wholly-new product. It learns from the mistakes of the previous New SMB games by removing the bubbles system, allowing for new hidden paths and areas in every level, sometimes needing cooperation between teammates that are across the map from you. Also, Yoshi has been removed from the game, as he has been captured, but don’t think that he’s gone for good.

The story of this Mario game is somewhat less generic than most: Bowser has kidnapped Peach (well he doesn’t in my Mario 256 idea so I had to do it in this :P), and formed a pact with nearly every evil single king in the Mushroom Kingdom. But as the game progresses, it is discovered that Bowser is not in control; he has been trapped and the Bowser that you face in World 5 is a corrupted AI that goes berserk, becoming a genius verison of the Koopa he replaced. Along with now controlling the whole Mushroom Kingdom, it now sets its sights on Rainbow Road, determined to steal the Star Rod! Of course Kamek is pretty much the mastermind behind all this, but is the AI controlling HIM?

The Worlds are as they go (the SMB1 enemies are in all worlds btw):

World 1: Grassland: The generic World 1. Not much to say.
Enemies: Thunder Lakitu, Goombob, Rexes, Grass Pokey (for realz!!!)
Miniboss- Lemmy Koopa
Boss- Petey Pirhana

World 2: Ruins: Not so much a desert, but more like the ruins of like an ancient Japanese city, or maybe a Greek one. TONS of hidden secrets compared to the rest of the worlds.
Enemies: Chomp, Boo, Rock-Tosser, Attacky-Sack, Rusty Bob-Ombs, Whomps, Ancient Thwomps
Miniboss- Morton Koopa
Boss- Rock Ghost Monster Dude

World 3: City: A huge, sprawling urban metropolis. Skyscrapers are everywhere, and there’s tons of oncoming traffic to avoid.
Enemies: Barber Koopa, Worm things, Sewer Pirhanas, Tons of Sludge Beasts, Kuribo Kars (haha get it :P)
Miniboss- Iggy Koopa (CEO)
Boss- Possessed Wiggler Bus. Seriously how awesome IS THAT?! ๐Ÿ˜›

World 4: Giant/Tiny World: A “Bonus World” basically. tons of puzzles that require mini-mega mushrooms.
Enemies: Giant Forms of many enemies
Miniboss- Kamek + Ludwig
Boss- Darkness Kamek

World 5: Darkworld: Bowser’s Realm. Lava everywhere, and it feels so much like the end of the game.
Enemies: Dark Forms of enemies, Black Jewels Crows, Weird freaky Camel guys, Evil Coins
Miniboss- The leader of the Camel guys that are new enemies to this.
Boss- Bowser? Upon defeating him his robo-appearance is revealed, and he escapes, then going and conquering the Mushroom Kingdom 100%.

World 6: Fusion World: Coolest one EVAAAR. Hybrid enemies are everywhere, and the levels are plain trippy!
Enemies: Fusion Enemies duh
Miniboss- Elemental Hammer Bro. Uses hammers, boomerangs, fire, ice, and now…. lightning!
Boss- The Hybrid Machine. It’s if Wart’s dream machine turned evil.

World 7: The Mushroom Kingdom Castle Bowser-ified: It’s one giant level like the penultimate level from SSBB’s Subspace Emissary, and you must collect all of the keys necessary to enter the throne room!
Enemies: Boos, Dr. Donezes, Magikoopas, Thwomps, generic castle enemies, Koopatrolls, Evil Toads
Minibosses- Roy Koopa, Larry Koopa, Psycho Magikoopa (From M&L I think), Vampric Wiggler (Can Wigglers get any more badacid), Inflatable Wario from SML2, Fake Bowser (paper lol), Real Fake Bowser (A pinata lol), Giant Mecha Koopa
Boss- Robo Bowser + Kamek. This is where you learn that Kamek is totally behind this. And it will come back to bite him in the

World 8: Savannah: Exactly what it says on the tin. Lions and Tigers and Zebras oh my… ๐Ÿ˜›
Enemies: Pokeys, Desert Fuzzies, Lions, Camel-things, Ukikis, Camo Koopas
Miniboss- Wendy
Boss- Wendy controlling the Ancient Pokey God guy thing person.

World 9: Dig Site: Lots of digging is everywhere, and tons of fossils. Dinosaurd galore lol.
Enemies: Rexes, Flaminf Fuzzies, Crows, Enemies from the Mountain level from New SMB Wii, Thunder Lakitu+.
Miniboss- Giant T-Rex. Fight him like the dragon from SPM.
Boss- The Koopa Kid Trio from MP5, then an even more fierce dino boss.

World 10: The Tower of Evil: A vertically scrolling world, with different floors based on different areas from other games, serving as mini-worlds.
Floor 1- Grassland again ;_;- Normal enemies. Boss: Goomboss
Floor 2- Desert World generic- Normal. Boss: Tutankoopa
Floor 3- Ice World generic- Normal. Boss: Crystal King
Floor 4- Cloud World- Normal. Boss: Boom Boom lol
Floor 5- Lava World- Normal. Boss: Bowser Jr.
Floor 6- Factory World- Bob-Ombs, Whomps, Thwomps, all artificial enemies, even the Bully dudes. Boss: King Bob-Omb
Floor 7- Subcon- SMB2 enemies Boss: Wart
Floor 8- Sarasaland- SML1 enemies Boss: Tatanga
you free all of the denizens of the MK, along with Bowser, and learn that Robo-Bowser is sieging Rainbow/Star Road!

World 11: Rainbow Road: It’s been assaulted by Robo-Bowser’s Airship fleet! This is crazzzzy!!
1st set of levels are the Star Path like PM. Embers and evil stars and the like.
ON Rainbow Road, however, you face some SMG enemies, along with all 2D Mario platformer enemies. EVER. Absolutely huge levels. you have to face all 8 Koopalings again on one level, and then once you get to the central palace and meet the Star Spirits, they grant you and your partners the power to fight Kamek, who has the Star Rod and has turned Robo-Bowser into a giant mechanical eldritch abomination basically. But before you can even fully beat him, he turns on Kamek, but is promptly blown up. Kamek goes power crazy and tries to anhiliate existence or whatever, but Geno, of all people, scarifices himself to defeat Kamek. Of course this causes Geno to become THE FINAL FREAKING BOSS. Yes, this is crazy. And amazing.

Upon beating the game there’s a 12th world based on SMRPG… maybe.

Anyway, gameplay features!

120 Power Stars- Hidden across the 10 Worlds, you must find a select number of them to open the bonus worlds, which are Giant/Tiny, Fusion, and Savannah. There’s also the 3-coins-per-level but they are for the Game Store (see below).

Combining Power-ups: These are the game’s power-ups: Mushroom, Fire/Ice Flowers, Metal Cap, Cape, Frog Suit, P-Balloon, Boo Shroom, Bee Shroom, Cloud Flower, Rock Shroom, Poison Shroom, Zombie Shroom (combos only), Reverse Shroom (combos only), Spring, Propeller.

You can combine 2 of any of these for amazing effects!

Examples:
Mushroom + Boo Shroom = Giant Boo.
Fire + Ice = Water Flower (FLUDD Suit. The hover variation not spray.)
Frog + Ice = Penguin Suit!
Cape + Metal = Tanooki Suit
Curse Shroom + Fire = Darkness Shroom. Can absorb light/fire for energy to blast away enemies! Also can drain life.
Curse Shroom + Ice = Light Shroom. Opposite of course. Heals partners.

Game Store: you can spend Star Coins on suits for your characters to unlock. AKA you can play as characters like MIPS, Peach, Yoshi (Yoshi’s Island style, w/o eggs), Shell suit, and almost every major enemy! Of course after unlocking them it takes regular coins to buy individual suits for your item inventory.

That’s all I have. C+C Please~

My Comics Updates: February


So here’s a list of all active comics I will have updates for during the month of February, starting today:

Shadow The Hedgehog Originals- Some extra bonus comics that I haven’t uploaded yet:
http://shthoriginal.smackjeeves.com/

War in Blankland: Special Edition- Some extra bonus junk. http://wibl.smackjeeves.com/

Fire Emblem: Descent of the Sky- yet again, more bonuses. Tons of them this time though. http://fe1.smackjeeves.com/

Pictochat- Fillers. Duh since it’s a filler comic. http://pictochat.smackjeeves.com/

Shadow the Hedgehog Volume 5: Shadow the Hedgehog vs. The Universe- An all-new series, starring your favorite slacker hero! Spider-Man! no dude don’t be an idiot it’s Shadow @_@. ๐Ÿ˜›
Anyway it updates once a week, on Wednesdays!
http://shth5.smackjeeves.com/

The Mushroom Kingdom- Updates once a week, on Mondays! http://tmk.smackjeeves.com/

So visit my epic profile at http://www.smackjeeves.com/profile.php?id=40710 for all your favorite comics’ updates! Well and least favorites…. Like all of them….. ๐Ÿ˜›

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