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My plan for War in Blankland: Special Edition


I just now found what I wrote down back in January 2009 about how I wanted to end War in Blankland Special Edition, which can be read at http://wibl.smackjeeves.com , before I even finished Part 7:

War in Blankland 7 & 8

1. Mario & Link & Silver fight Dark Soul and then Mr. Hammer Bro is turned
Shadowheart and pw3ns everyone until Mario uses Rage Power to kill him
and Samus shoots Dark Sould with a beam.

3. Zelda, Marth & a few others fight invading enemies and a romantic tension
looms over the entire part.

2. Aidow and his small team infiltrates a hidden factory created by the
strange Dr. Baron Wolfensein & his minions Goombario/Goombella.

3. The Battle outside of the Rebel’s main base rages on until Shadowhearts
invade(right after Dark Soul is “killed” by Samus) and take over much
of the two armies.

4. Sephiroth and three of his minions appear, ready to anhilate King Tennko
of the Hero Rebellion. Most of the gueststars die attempting to hold him off
in a huge chase across the base.

5. TDB, Reseca, Samus, and Amatatomba arrive at the base with the three
heroes with them to heal. Link refuses medication and instead meets with
Zelda (finally), but they’re interuppted by Dizzy when she comes to tell them
about the Sephy chase.

6. Dark Yoshi, Tennko, and General Fordo (And 3 GFSs)
escape from the rest of the group helping Tennko get away, but once they
reach a dead end, Fordo alone has to duel Sephy in a swordfight.

7. Luigi and Colette battle the giant dragon and ride it into Baron’s Fortress,
where they meet up with the Water Dragon and the two dragons duke it out,
while Aidow and the rest still pursue Baron via Captain Rex’s Ship. Colette
transforms and gets Luigi to safety- until they’re captured by some of the
pirates not on Rex’s ship.

8. Bowser meets with Baron, General Toed, and Lord Knuux of the Echidna Tribe.
The Echidnas accept Toed as their army’s leader, but they refuse to join any
side yet. Once that group leaves, Bowser and Baron discuss the tribe’s
desruction until Luigi and Colette are sent up to have some witty banter
towards the two leaders. (Many Raps Comics Refrences are made)

9. Sephy kills Fordo after Dark Yoshi “misfires” an egg and it hits Fordo.
Dark is knocked out and Tennko is captured.

10. Aidow and men are suddenly in a prison cell and talk about how
Rex was indeed Baron Wolfenstein in disguise. Luigi and Colette
enter outside the cell, and all of them are sentenced to die at
the hands of Baron’s “inventions”.

11. Link shortly battles Sephy before being bounced against the
wall. An airship leaves the naval battle above the base and prepares
to catch Sephy and Tennko.

12. All of Baron’s inventions attack in the arena, but Tiptup, the good
pirate, sacrifices himself and frees them. They escape via the Dragon.

13. On the ground near the base, the dragon is killed and drops to the
ground. Sephy exits and battles the entire group, plus Mario, TDB,
Reseca, Amata, and the Great Generals. He escapes at the last
second before being beaten, and the Bosses’ Guild Navy leaves.

14. Bosses’ Guild Meeting; Bowser and Peach
are married, and then Bowser reveals the plans to the final
battle.

PART 8:

1. Mario and Luigi finally meet again and Wamario tells them about the final
battleplan.
2. A huge army and navy march towards the Boss Base with no resistance,
and show up to find no resistance. Mario and 10 others enter the Castle and
storm it.
3. Bosses’ Guild Meeting; Mirsius is absent and has a represenative; Mr. Pickles.
After much arguing, Sephiroth is appointed Chairman and Bowser is sentenced
to be excecuted for being a horrible leader.
Chaos Erupts, and Dizzy turns into Shadowheart form after Mario
unleashes a Rage Blast that kills Shao Kahn.
4. The Echidnas are resting in one area when General Toed comes and takes
their army towards the base. Lord Knuux has to agree, but is Extremely reluctant to do so.
5. Toed’s army marches and when the base is clearly visible, it shows that
millions of other troops also marched there. A giant battle occurs. Upon
Storming the castle after Mario and that group, Salome & Aidow find out about Pickles being “the traitor” and Aidow fights him.
6. Luigi takes on Sephy in the room, While Mario, Dark, and a few others
pursue Bowser and rescue Tennko. Once the King is recued, Peach
appears and battles Mario for a bit, but mostly taunts him to the point of
collapse. Mario erupts fury onto Peach, but she disappears and
Bowser gives up, but then punches Mario and Dark Yoshi jumps onto a
platform where the two are now fighting. Once Bowser is knocked off onto
the ground and Dark Yoshi attacks Mario. Mario is on the brink of collapse
when Dark Yoshi fuses with Mario to form Rage Mario (Super Fire Mario),
who battles Bowser and his minions, the Echidnas, Dark Soul, and Peach.
7. General Toed and many Echidnas Battle Clide, 50 Dolla, Zelda,
and MattC13. The two battles around the castle merge soon, and the
Shadowheart becomes so powerful that May’s calming techniques don’t
work and it attacks Rage Mario.
8. Aidow knows the end is near and reveals himself to be Lord Mirsius. The
Bosses’ Guild is taken over to be under his control, and they attack the
Shadowheart invaders. Mr. Pickles betrays again to the Shadowhearts so
that they can wipe the Bosses’ Guild Elite out.
9. Luigi and Sephy duke it out for about 3 minutes straight until they are
pushed out of the window and have to dodge Mario until they hit the
platform that Mario used to be on and continue battling as the platform
hits the ground.
10. The Shadowhearts attack the Bosses’ Guild with severe casulties on
both sides. The battle soon is engulfed with the main one and Sephy & Toed
& Aidow battle until Mirsius/Aidow feels remorse and battles the other two.
11. In the end, two huge blasts collide from the two ultrabeings and
it hits the ground, killing* Sephy, Aidow and Toed. the Echidnas rebel
and take out most of the enemies with the help of the rebels, and
Mario and Dizzy return to normal.
*Sephiroth does not die and is seen at the end of the credits in a cave,
surrounded by dozens of Shadowhearts.

NEEDED: Dawn/Hikari appearence. Ayame importance in the main plot.
More gueststar importance in main plot. Old Guy vs. Clide Yoshi.
More scenes of MattC13’s pilot skills. More Character Development
of the Main 5. Sprites of Raps. Love Triangle between Marth, Zelda, and Link.

Then I started making ideas for the music, as all of these would be movies just like 7. I did do the credits music; it can be found here:

Title Sequence Music: 01_Shoujo Meiro

CREDITS MUSIC: Audiotrack2 until finish, TP Credits until 1:05 (fade out)
(Fade in) SSB Credits from 1:08 to 1:33 (fade out)
(fade in) Banjo Tooie Credits from 0:06 to 1:19-1:20 (fade out)
(fade in) Open your heart from 2:00 to 2:55-3:05 (fade out slowly)
Imp. Rage 0:18-0:42 (fade out)

Climax battle w/ Darkshi, Sephy, and Fordo Music: Rainbow Road 64 Remix
from 0:57 to 2:10.

Music of Zelda/Link reunited: Zelda’s Lullaby (softly in background)

Aidow’s theme: Black Knight Lives
Rage Mario’s Theme: The Ghost Ship
Dr. Wolfenstein’s theme: Mingy Jongo Battle
Pirates’ Theme: 26-Mother- Roving Tank
Pirates’ Theme after betrayal:
Ayame’s Theme: 04_Equal Romance
Dark Yoshi’s Theme: 17_Magicant (8-bit one) and Dark Energy Controller (after evilness)
May’s Theme: Cats at Play
Luigi’s Theme: Battle of Fire
Salome’s Theme: 09
Fordo’s Chase Theme: Time of Action
Sephy’s creepy Theme: Maximum Energy
Theme of the Shadowhearts: Room of the God Machine

Bosses’ Guild Factory Music: Hailfire Peak Fire Side

Epilouge of 7 and Final Battle music: The Final Battle of OoT
Battle in Base Music: 10-Machine Wars

Pickles Recommends: Webcomics


Here are some webcomics that I like to read! The ones on this list are mostly gag-a-day strips; most of the plot-driven comics I like I’m not even done archive binging on.

http://nedroid.com/ – Nedroid. The humor… It’s pretty much just inexplicably awesome. I cannot explain it whatsoever, but I THINK it’s styled like a kids’ comic?

http://www.chainsawsuit.com/ chainsawsuit is made by Kris Straub of Starslip fame. It has the dumbest humor ever, but somehow it always makes me laugh. I’ve probably laughed out loud at it more than any others on this list.

http://www.smbc-comics.com/ Saturday Morning Breakfast Cereal is the silliest intellectual comic I’ve ever had the pleasure of reading.

http://www.qwantz.com/index.php Dinosaur Comics. Every single comic has the exact same panels, just different dialogue. So author Ryan North has to make up for it with ingenious writing.

My favorite video games ever


I made this a while ago so I thought I’d post it and update it a little.

Games:
1. Paper Mario 2
2. Brawl
3. Pikmin 2
4. Fire Emblem: Radiant Dawn
5. Fire Emblem (7, also Rekka No Ken)
6. Elder Scrolls IV: Oblivion
7. Banjo Tooie
8. Paper Mario
9. Pokemon (Soul)Silver
10. Sonic Adventure 2 Battle
11. Mass Effect 2
12. Pokemon Black
13. Super Mario Galaxy 2
14. Super Mario Galaxy
15. Earthbound
16. Pikmin (New Play Control!)
17. Battlefield Bad Company 2
18. Mass Effect
19. Pokemon Pearl
20. Super Smash Brothers

Also: Pokemon (Fire) Red, Advance Wars: Dual Strike, Street Fighter IV, Radiant Historia Halo 3, Borderlands. Spots can vary 1-2 places up or down at times, depending on my current interest, though Brawl, Paper Mario 2, and Pikmin 2 will always be in the top 3 or 4 😛

My Super Smash Bros. 4 Dream Roster


Thedude3445’s Dream SSB4 Roster V1.0

* Unlockable
+New Character

Plus their final smashes, well for most characters. I’m partial to transformations, albeit non-invincible ones. I would really like to see a mode where you can permenantly play as each of the transformations in a battle, so it could be like Giga Bowser vs. Super Sonic vs. Fierce Diety Link.

All villains are unlockable because that would be awesome; unlocking a character after you defeat them in an epic boss battle.

69 characters, 37 newcomers, 32 returning. 4 transformation characters.

(this is actually slightly less than I was shooting for; 75 characters. But around there is fine. Remember that the iDensity Discs that the Wii U uses are 25GB, and that’s only single-layered; Brawl did double layer on the Wii discs, so SSB4 could do that on here too if it wants.)

Mario Series—-
Mario- transforming into full-on Fire Mario. Like the final sprites in this sprite sheet: http://www.mfgg.net/index.php?act=resdb&param=03&c=1&id=5059 .
Luigi*- Same Final smash… whatever it was….
Peach- Shadow Queen dangit! This would be completely amazing!
Bowser*- Giga Bowser
+Geno*- Turns everyone into those scarecrow status effects from SMRPG for 10-15 seconds. They have no recoil but they also can’t move, so he can deal massive damage (by hitting their weak points)
Geno would probably only be in if Sqeenix got some reps, IMO.
+Paper Mario- No idea about the final smash o.o
+Bowser Jr./Shadow Mario*- Hopping onto the Mecha Bowser from Super Mario Sunshine, which would appear in the background of the stage, and blasting away.

Donkey Kong Series—–
DK- DK needs a Giga DK too D=
Diddy- Same final smash
+K. Rool*- no idea about his final smash o.o

Yoshi/Wario Series—–
Yoshi- Same Final Smash, but not invincible please :/
Wario*- Same Final Smash, but not invincible please :/
+Waluigi*- How about Super Waluigi. But really terrible. Make Waluigi as much of a joke character as possible 😛

Zelda Series——
Link (Skyward Sword Style)- Fierce Diety Link FTW!
Zelda/Shiek- Same final smash.
But what about having to unlock Shiek? That would be interesting.
Gannondorf (severely decloned)*- Ganon as a transformation not attack.
+Imp Minda-Wolf Link/TP Midna- transform into that giant battle spider thing that was awesome!
+The villain from Skyward Sword*
I can already tell that he’s going to be a character worth remembering for years to come. Probably.

Metroid Series——-
Samus/ZSS- Same
+Ridley*- no idea of fs.
Predictable because Metroid has so few characters lol.

F-Zero Series——-
Captain Falcon*- Doing a version of the Falcon Punch from the anime (www.youtube.com/watch?v=FFtw7qW7Vcw); he punches his target, pausing the action, but then it goes back to the gameplay and a giant beam of energy shoots out above and below him (like how the galaxy is exploding in the anime), damaging anyone above/below him.
+Black Shadow*- The opposite of the Falcon Punch; he jumps at the target, grabs them, punches them, and throws them down at high speeds, almost always resulting in a KO if they’re over an edge.
+Rick???*- Since there haven’t been any F-Zero games since Climax, we have no way of knowing if the anime was actually canon or not. I’m assuming it is, and that Rick would be a lot like Captain Falcon, but less fire attacks and more guns.

Kirby Series——-
Kirby- Turns into the Galactic Knight guy from Kirby Super Star Ultra. Completely awesome.
Meta-Knight- Same FS. Nerf him please!!!!
Dedede*- same.
+Waddle Dee?- He’s the 4th player in the upcoming Kirby Wii. If it proves popular enough, maybe he’ll get in. IDK FS.

Star Fox Series——-
Fox- Turns into James McFreakingCloud. No idiotic Landmaster :/
Falco*-Hops in an Arwing and gets to blast at foes from offscreen like Snake’s Final Smash in Brawl. Except with lasers.
+Krystal- Gets on her pterodactyl and soars around at insane speeds, like Lyn’s Assist Trophy attack, except controllable.
+Peppy*- Surely a great WTF character, but only if SF643D sells well. Which it will duh 😛 FS- hops in the Blue Marine (WTF??? :P), still onscreen, and can shoot at people around the stage.

Pokemon Series——–
Pikachu- Same
Jigglypuff*- Same
+Someone Second Gen.- Placeholder Scizor (Hey he was #19 in the IGN Top 100 Pokemon so maybe!)
+Plusle & Minun??- Pikachu’s except somewhat different; like 2 sparks flying around, orbiting each other as they smack into opponents.
+Metagross*- YES. HELL FREAKING YES. Final Smash is meteor mash and you know it.
Lucario???- If he’s not replaced by….
+Zorark*- automatic shoe-in. Illusion ability. Seriously. Final Smash would be transforming into Genesect, Kyruem (sp?), or Landorous, and rampaging everywhere. Because why the hell not?
That would be 1 rep. per generation, unless both Plusle & Minun and Metagross get in, and unless Lucario goes away, which he probably will.

Fire Emblem Series——
Marth- Same
Ike*- Now in Vanguard Class. Complete with the ear ring. 8) A lot faster now since he’s like way buffer and can hold his sword well.
+Black Knight*- He stabs the ground with his sword, and then his armor bursts apart (with Ashera in the background like with Palutena in Pit’s) so he only has some chainmail left, and his armor re-forms into a sword. He’s just as powerful, but now he’s much faster and his sword is even longer.
+Lyn- Does her assist trophy move, except much mroe powerful.
+Eliwood*- He gets on a freaking horse for his final smash.
+Hector*- No idea actually…

Earthbound Series——-
Ness*- Same
Lucas*-Same?
+Who could be the third Earthbound character? Not Claus. Maybe Pokey in EB form or Paula maybe?

Retro——-
+Balloon Fighter- turns into a buff anime guy with 3 (!!!) balloons and insane power. lol
+Mach Rider*- Revamping MR into a gritty action racer/shooter should be Nintendo’s next project, so putting him in SSB4 first like they did with Pit is a must.
Pit- Same
+If KI:U is popular enough, maybe anime sword-guy, Palutena, or Medusa could get in? Or Eggplant Wizard. 😛
Ice Climbers- Exact. Same. 😛
+Sukapon*- Joy Mech Fight was one of Nintendo’s first fighters and was a whole lot like Smash Bros. He is basically the daddy of the series!
ROB- Same.
+Takamaru*-The best Samurai ever; comes with a Panda alternate costume (Show Me Your News inside joke :P)
+Little Mac- Pretty much the perfect fighter. Duh. Final Smash is Giga Mac. ‘Nuff Said.
Mr. Game and Watch*- The Octopus could be changed, I guess?

Modern——
Olimar- Same
+Louie*-Gets on the Titan Dweevil and controls it. Because he is evil…. O_O Anyway he’d be basically the Luigi-fied version of Olimar, with slightly different attacks and a different control method (he chucks the Pikmin at a slight angle instead of straight ahead, for example.)
+Starfy*- Maybe.
+AC Villager- There are so many possibilities for a final smash that there’s no point in even guessing 😛
+Mii- Duh. With the 3DS version focusing on RPG elements, the Mii will definitely be in and will have a customizable moveset.
+Isaac*- Except in his Dark Dawn form, which means 40 years old and extremely awesome.
+Batallion Soldiers*- From Batallion Wars; a group of 4 tiny guys, each in the foot classes of the game; soldier, mech, flamethrower, bazooka. You play as a 5th guy and command them around with the attacks. Like a cross between Olimar and Ice Climbers.

3rd Party——-
Snake*- Same? I would like to see Old Snake in here somehow, though probably just as an alt. costume I guess.
Sonic*- Change Super Sonic into something that’s actually beatable or at least dodgeable, PLEASE.
+Travis Touchdown*- Complete epic win, that’s all.
+Maxwell*- From Scribblenauts. The series is hugely popular and he fits right in with the Nintendo cast. An infinite amount of possible moves.
+Rocket*- AKA the Blue Slime from Dragon Quest. The mascot of the series. With Nintendo’s huge partnership with Squeenix to make this series, this seems pretty obvious.

Removed——
Wolf- I don’t really see why he was in in the first place. He was obviously going to be a clone of Fox and there’s not that much to change him to make him different. Meh. I guess he could be in there
Roy- Same. With Eliwood being in, Roy becomes completely useless.
Toon Link- Unncecessary clone.

Extra——
Pokemon Trainer. I think he should skip out on the regular roster, but then come back as DLC. But not just him, but 5; 1 for each generation. 2= Chikorita/Quilava/Feraligatr, 3= Treeko/Swampert/Blaziken, 4= Chimchar/Prinplup/Torrterra, 5= Tepig/Servine/Samurott. Win. Also I would love each of the Pokemon Trainers to get a transformation final smash into one legendary: 1= Mewtwo (except not sucky like in Melee) 2=Raikou 3=Deoxys 4= hmm… Giratina? 5= Victini, Landorous, or Genesect. IDK.

I thought this was an okay list, though there were a few I might want to change later. I’m still on the fence about Wolf, and it wouldn’t kill me to have Toon Link/Toon Zelda/Toon Ganonondorf if there were enough open spots. That’s why this is just a V1.0. so please feel free to criticize this as much as you want.

Memories of Player’s Guides


Do you guys remember, way back when Player’s Guides were the way to go, before GameFAQs had so many reliable guides? Great times.

One of my favorite Player’s Guides was the one for Animal Crossing. I loved looking at all the furniture and clothes and tried to formulate what I would use to design my house with, and how much money I needed. Looking at all of the NES games was awesome too; My cousin (who was like 14 and I was 9), brother and I spent most of the summer of 2004 playing Animal Crossing, trying to find all of the NES games. We eventually got them all, some via codes, like the ones that you could only find on the island, because we didn’t have a GBA or link cable back then. We never got Punch-Out!! or Soccer, though I think I did end up making a custom town and got a present that had Punch-Out!! via one of those special delivery codes.

In games like Paper Mario and Yoshi’s Story, near the end of the book, it would list all of the enemies of the game. Those were just so fun to look at. Also with Paper Mario, it listed every item combination that you could make via cooking, and I actually ended up making almost all of them, including an Ultra Jelly, which took an Ultra Shroom and Jelly can, two of the rarest items in the game, and combined them to make an item that restored 50 HP and 50 FP. I was perfectly happy with myself 😛

But no guide maker can ever top Versus Books Perfect Guides. Those were the absolute best player’s guides ever and I was so sad when I found out they don’t make them anymore.

But my all-time favorite is definitely Earthbound. The whole thing was written partly like a travel guide, showcasing each of the cities and sometimes having a fake newspaper article about something that you were going to have to fix upon reaching said town. The actual guide portion was really fun too because it was usually one huge map of the town/road/building with little markers that had tips of what to do. On the right side of those pages, it talked about the enemies you were going to have to face, along with a clay model of about half of them. I loved the clay models so much that it’s probably the reason I love pre-rendered graphics so much today. That and Clay Figther 63 1/3 of course 😛 But I really would sit down and just read th4 Earthbound guidebook, sometimes from cover to cover, whenever I went to my grandparents’ house. I probably read it twice as much as I ever actually played the game, considering I’ve never even gotten past Moonside 😛

I’m hoping that Player’s Guides make more of a return in the coming years. Games are finally getting super-hard again, as you can see with Donkey Kong Country Returns, Super Mario Galaxy 2, and Fire Emblem: Shadow Dragon (well it has less save points than Radiant Dawn at least :P)

3 Ideas For 3 New Wii U Games!


(I wrote this the day of the Nintendo Press Conference 2011, right before it began. So the Wii U will still be referred to as Project Cafe.)

Project Cafe’s touch-screen controller is awesome. The amount of possibilities are nearly endless. But many people are very doubtful of the capabilities of Nintendo’s 6th Console, thinking that it will end up like the failed Dreamcast from Sega. So here’s three ideas for potentially amazing games that would easily prove its worth!

Roleplaying. It’s a hobby that many take up every weekend, and it is the tabletop game that inspired video games like Dragon Quest and Elder Scrolls. But nobody has ever been able to replicate the scope of a tabletop RPG and put it in a video game. It’s always just been too hard to let a person make up any world and story that they want in a game: until now. This Project Cafe game wouldn’t try to replace regular Roleplaying, but merely supplement it. Battles, enemy/NPC data, and character sheets would all be on-console, now because the controllers can stream data to each controller separately: players can write secret notes to the GM without notifying the other players, and players can even go on their separate side-campaigns without completely interrupting the other players. The GM get even more tools at their disposal: with the touchscreen, it is now easier than ever to create new monster types, characters, towns, and much more, all during the roleplaying session! Tactical planning and maps can be onscreen now, saving you money because you won’t need to buy miniatures anymore! The social experience of Roleplaying will still be the same, but now with Project Cafe, it will become even easier and much more accessible to outsiders that don’t want to have to buy and learn with a rulebook.

Inception was an amazing movie, that is pretty much a fact. But what excites me most about that movie now is that Christopher Nolan is trying to get a game adaptation produced! Before you think of how cool that would already be, think of the game with Project Cafe:

The game would be a FPS or TPS. The gametypes exculsive to Inception would definitely be “inception” and “extraction”, of course. One where you plant an idea and one where you steal one. Before the match, the “architect” will draw the maps on the touch screen in 3D before the match (or choose one that they’ve already saved/a premade one). The game will play out as the dreamer’s projections become more hostile and eventually try and kill the team. Then the subconscious security will come in, AKA the opposing team. In dreams, you can make any weapon just by thinking it up, and in this game, you can choose from dozens and dozens of weapons, including custom ones you can make yourself, like a pistol with a mini-harpoon as a bayonet. Plus, you can go further and further down in the “levels” of the dream. The settings are extremely diverse in the movie, so naturally the game would be even more so; the dreamer will get to choose from locations a crazy as a New York Skyscraper to a Moonbase to a hut in the middle of a desert in Australia! Project Cafe will allow the architect to create their worlds and for the combatants to create and choose from tons of weapons, making Inception possibly the coolest FPS on the console.

(edit: added more detail to the Inception segment)

Yeah, I originally made the Inception game idea for Generic Future Console, but then when Project Cafe came out I thought of tons of cool stuff that it could do, like building the levels via touchscreen, and altering physics while you’re in the dream. I originally thought the topscreen would show you asleep in one level and the touchscreen would show the lowest level that you were at, but I realized that would serve almost no purpose 😛 So, while I typed that up to pass the time before the conference, I realized that making your own weapons like Ghost Recon’s gunsmith and then being able to choose from dozens and doezens of your custom weapons would make it work much better. But you could only do that on the Wii U because I don’t think toggling through 25 guns would work well 😛

Also I tried to figure out if there was any way to make each level last longer than the ones above them, but no that’s pretty much impossible. So physics and gravity will be altered in dreams…. somehow? That’s the hard part. I know it would be insanely fun for the game to go into zero-gravity situations like in the movie, but because all 4 levels would be happening at the same speed, it wouldn’t work unless the game took a “snapshot” of whenever a major thing happened to the people who were asleep, and made that last in the level below for a certain period of time.

lol way too much detail 😛

So yeah I was just thiking one day about awesome Project Cafe games, and I actually thought up all 3 of these games at the exsact same time. The roleplaying was the last one I thought about in detail, but I put it first in here because it’s the one the least people would get excited about I think 😛

Lastly, the only way to effectively create a game based off of Homestuck, a comic on http://www.mspaintadventures.com/ , would be on Project Cafe, Single-player or multiplayer. In singleplayer, the player will be able to control the 4 kids, John, Rose, Dave, and Jade, and switch between who they are controlling at will. But you’ll control one kid on the touchscreen as the server player, manipulating the environment, and the client on the TV screen, fightin’ monsters and advancing through the gates. Of course this could be easily reversed, so the client plays like an old-school adventure game and the server plays with the control sticks; any type of setup with Project Cafe would be amazing.

Local Multiplayer-wise, each player will take control of a kid on their touchscreen, like 4 seperate games, but the maps, stats, grist, etc. will be on the TV for all to see. Of course if you’re playing online, you’ll get the TV screen because you’re the only one using it, and the stats, maps, etc. and now the captchalogue system will be on the touchscreen.

tl;dr: Homestuck is pretty much perfect for Project Cafe.

I hope you enjoyed these ideas because I enjoyed making them; I really want to play all 3!

Summer Projects: Two new Fan Fictions!


I’ve been doing some creative writing lately, so I’ve decided to write a couple fan fictions to try and beef up my skills a little.

My first one is . It’s the story of Jade Harley, and her quest to go through all seven gates, defeat her denizen, and face another threat, greater than anything she can possibly imagine- fate.

It’s not JUST fuel for my favorite crack ship though it was originally going to be a 3 chapter romance story. It has the same ending as my original idea though so that’s okay I guess?

The other fan fiction is

What I’m doing this summer


Okay, so this summer is going to be pretty busy for me. Because of the tornadoes that ripped through the southeast in late April, my school (which was hit) won’t open until the day after labor day, which means I might finally be able to complete all of my tasks!

-I have to do Spanish class online and Drivers’ Ed… ugh @_@
-I have a Homestuck Fanfiction called “Slumber”. It is going to be pretty sweet, and it involves lots of epic God Tier duels.
-I am making a PG-Version of Homestuck so that the 10-13 audience can enjoy that masterpiece
-I’m writing a really silly short story called “Walking Pneumonia”
-I’m going to be covering E3, mostly on the Nintendo Project Cafe page (http://www.facebook.com/#!/pages/Nintendo-Project-Cafe/215373875139485)
-The movies that I am going to the premire for:
Harry Potter 7 Part 2
Green Lantern
X-Men First Class
DEFINITELY Captain America!
-I’m going to be volunteering to help the tornado victims, especially in Apison, TN, the worst area in the area (The midwest tornadoes were worse though 😦 )
-I’m going to read Marvel comics up to the Heroic Age so can actually read through Fear Itself as it comes out
-I’m starting a MSPaint Fan Adventure called Superstuck, starring the DC and Marvel heroes. It will be hilarious 😛

Like Nintendo Project Cafe


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http://www.facebook.com/plugins/likebox.php?href=http%3A%2F%2Fwww.facebook.com%2Fplatform&width=292&colorscheme=light&show_faces=true&stream=true&header=true&height=427

I think it worked… 😛 Well anyway here, you can click this sorta and like the Nintendo Project Cafe page on Facebook. It’s been a week and it now has over 150 fans, but the more fans, the better!

This is also a The Losers because of how little I know coding…. 😛

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Project Cafe Idea: Using the 3DS as a controller?


http://boards.ign.com/nintendo_wii_lobby/b8270/201633357/r201645364/?statusId=PostReplySuccess

think that Nintendo will indeed implement the 3DS as a limited controller. The only reason it couldn’t be a full controller is the lack of a second control stick, but we don’t even know the specifics about the controller; there could be no buttons at all or something for all we know.

But it would be VERY wise feature 3DS connectivity. Think of it; Controllers are going to be above $50, maybe even $60. Even when the economy recovers, not that many people are going to want to spend that much money on over 2 controllers. Being able to use a handheld that you already own would be extremely beneficial, and it could even drive sales up for people that are on the fence about buying the 3DS, but want to buy it for its controller capabilities.

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